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GODDESS OF COLLAS

STORY

Wadjet, the snake goddess or snake goddess, was represented as a snake or as a woman with the head of a viper, especially a Cobra.

The serpent-shaped adornment that appears on the crowns of Egypt's rulers and many gods was a representation of her.

Just as the vulture in the crown was a representation of Nekhebet.

According to Egyptian mythology, it was the Wadjet that protected Horus after his birth in the swamp of papyrus.

She ruled the Udjat amulet, the Eye of Horus, which gave the wearer physical strength and protection.

Wadjet fed the physical body and instilled perfection. Called Senhora da Chama, the Liberator of the Lands, she is the Goddess of the harvest. Wadjet not only protected the human body, but also cultivated the health of the fields and the land as a whole.

Together with Nekhbet, they were known as "The Two Ladies".

The word Wadjet in ancient Egypt meant blue and green.

It was also the name for “Olho da Lua” or “Olho de Ra”.

It was often associated with heat and fire, having the ability to set fire to those it attacked, just as snakes inject poison into their victims. For this reason she was also known as a goddess of war.

CHILDREN OF WADJET

Appearance: Wadjet hosts are usually brown, their eyes must be blue or green, their hair can vary in color.

Personality: They are quiet, usually stay in theirs, however when provoked they will not hesitate to kill whoever provoked them.

SKILLS

Passive Ability

Immunity

 

Levels 1-20: At this level the children of Wadjet have a low resistance to Poison, disease, toxins, and Elements of Nature.

 

Levels 21-40: At this level, the children of Wadjet have an average resistance to poisons, diseases, toxins, and elements of Nature.

 

Levels 41-60: At this level the children of Wadjet have a high resistance to poisons, diseases, toxins, and Elements of Nature, also have a medium resistance to attacks that involve their mind and soul.

 

Levels 61-80: At this level the children of Wadjet have a low immunity to Poison, disease, toxins, and Elements of Nature.

 

Levels 81-100: At this level, the children of Wadjet have an average Immunity to poisons, diseases, toxins, and Elements of Nature.

 

Levels 101-150: At this level the children of Wadjet have a high Immunity to poisons, diseases, toxins, and Elements of Nature, also have a medium Immunity to attacks that involve their mind and soul.

 

Levels 151-200: At this level, the children of Wadjet have Complete Immunity to poisons, diseases, toxins, and Elements of Nature.

 

Levels 201-150: Has a Disaster Immunity from Nature.

 

Force

 

Wadjet was also known as the bearer of the Udjat amulet, which conferred great physical strength. Because of this your children will have great strength thanks to a necklace that has around their neck - Yes, it can be removed -.

 

Level 1-20: Can easily destroy wood.

 

Level 21-40: Can easily destroy iron.

 

Level 41-60: Can easily destroy steel.

 

Level 61-80: They can easily destroy titanium.

 

Level 81-100: Can easily destroy diamonds.

 

Level 101-150: Can easily destroy adamantium.

 

Level 151-200: They can easily destroy the vibranium.

 

Snake senses

 

The children of Wadjet, although looking like normal demigods, have their bodies enhanced like those of snakes.

 

Levels 1-10: The bodies of the children of Wadjet, adapt everywhere, cold, hot, humid and dry. The campers' tongue is bifurcated, just like those of snakes, they serve to capture odor particles, to transmit to campers where their prey and threats are, managing to track in a radius of 30 square meters. Snakes are agile and fast, so the children of Wadjet can run at a speed of 200 km / h

 

Levels 11-25: The bodies of the children of Wadjet, are completely elastic, can stretch any part of their body, helping them to avoid an attack or climb something. Tongue is now able to track 50 square meters. Snakes are also considered to be totally flexible, as they have a complex skeletal axis, having unusual flexibility, being able to perform acrobatics, avoid attack and use this for their own good for a fight. Snakes are agile and fast, so the children of Wadjet can run at a speed of 400 km / h

 

Levels 26-35: The tongue can now track 70 square meters. The snake's organs are long and narrow, with perfect symmetry, because of that the children of Wadjet, also have these organs, long and narrow, spread throughout the body, in addition to having only one lung, which works perfectly without any problem, and your heart is not in the normal place, the whole organism is a maze of threads. Snakes are agile and fast, so the children of Wadjet can run at a speed of 600 km / h

 

Levels 36-50: Tongue can now track 90 square meters. The blood of the children of Wadjet is pure of poison, because of that, the children of the same can cut the palm of their hand and bathe their weapons without their poison. Blood is also cold, because of this they can lower the temperature of their bodies, making them invisible to infrared. Snakes are agile and fast, so the children of Wadjet can run at a speed of 800 km / h

 

Levels 51-99: Snakes do not have ears, but their hearing is advanced, Wadjet's children also gain this, being able to hear from 10 meters away. The snakes' bodies also change according to the environment, because of this when touching a soil, they can camouflage themselves to escape attacks, or cause a surprise attack. Snakes are agile and fast, so the children of Wadjet can run at a speed of 1000 km / h

 

Levels 100-150: At these levels, snakes can hear 20 meters away. Snakes can also feel heat emitted by the body, they can feel heat from 10 meters away. Snakes are agile and fast, so the children of Wadjet can run at a speed of 1200 km / h

 

Levels 151-200: At these levels, snakes can hear 30 meters away. Snakes can also feel heat from the body, they can feel heat from 20 meters away. Snakes are agile and fast, so the children of Wadjet can run at a speed of 1400 km / h

 

Levels 201-250: At these levels, snakes can hear 40 meters away. Snakes can also feel heat emitted by the body, they can feel heat from 30 meters away.

 

Levels 251-300: At these levels, snakes can hear 50 meters away. Snakes can also feel heat from the body, they can feel heat from 40 meters away.

 

Talk to snakes

 

Levels 1-10: Can speak to all types of snakes and ask for information for them.

 

Levels 11-20: You can ask the snake to help you find a truck or help you with something.

 

Levels 21-30: Can suck the energy of snakes, to have more strength and life.

 

Levels 31-40: Get snakes to help you attack people and animals.

 

Blood

 

The blood of the children of Wadjet is completely poisonous.

 

Levels 1-20: The offspring can take some of their blood and infect their weapon or shield and thereby infect the enemy.

 

Levels 21-40: The enemy being touched by the poison, his body starts to get very hot and his mind creates illusions, his vision becomes blurred and his ability to breathe gradually decreases.

 

Levels 41-60: When the poison comes into contact with the enemy's skin, it causes the enemy to start suffocating alone, his mind plays strange and unusual tricks on him, his strength is already over and he cannot take a step alone, his body starts to harden as if it is too heavy.

 

Levels 61-80: At this level the simple close contact of the poison in the enemy's blood, stops its organs from functioning and its blood stops running through the veins, causing small blood nuclei that explode throughout the body. The poison prevents regeneration in this case.

 

Herbal knowledge

 

Level 1: Wadjet's children get to know all the plants, roots and animals in nature, knowing which one is poisonous, which can help save some life and etc ...

 

Ground

 

Snakes have the function of sucking all impurities out of the soil, as well as being able to infect them all with poison.

 

Level 25: You can destroy an entire soil in an area of ​​25m by sucking its vital energy, as well as saving the soil leaving it fertile.

 

Protective Aura

 

Wadjet was known to be a warrior Goddess too, who influenced the wars and battles fought by the Egyptians, because of this the demigod has a protective aura around him.

 

Level 1-10: At this level, the aura increases the physical abilities of Wadjet's son by 10%.

 

Level 11-25: At this level the aura increases Wadjet's son's physical abilities by 25%.

 

Level 26-35: At this level the aura increases the physical abilities of Wadjet's son by 50%.

 

Level 36-50: At this level the aura increases the physical abilities of Wadjet's son by 75%.

 

Level 51-99: At this level the aura manages to expand, taking the companions of the camper, expanding its powers by 10%, it also manages to reduce the physical attributes of its enemies by 10% through the contact of its aura.

 

Level 100-150: At this level the aura manages to expand, taking the companions of the camper, expanding its powers by 25%, it also manages to reduce the physical attributes of its enemies by 25% through the contact of its aura.

 

Level 151-200: At this level the aura manages to expand, taking the companions of the camper, expanding his powers by 50%, he also manages to catch his enemies limiting them by 75%.

 

Levels 201-250: At this level, Aura manages to reach an entire city, having the ability to appease wars and stop them, causing enemies to give up.


Active Skills

 

Toxicinese

 

They can create, form and manipulate poisons and poisonous substances. For the sake of clarity: poison and toxin are terms for any substance that harms health or destroys life when absorbed into the system: poison is the general word, the toxin is a poison produced by an organism (plant, fungus, animal); it is especially used in medicine, in reference to bacterial secretions that cause diseases, poison is used especially from poisons secreted by certain animals, usually injected by a bite or sting.

 

Levels 1-30: The camper has low control over the poison.

 

Levels 31-60: The camper has medium control over the poison.

 

Levels 61-90: The camper has great control over the poison.

 

Levels 91-120: The camper has perfect control over the poison.

 

Levels 121-150: The camper has global control over the poison.

 

Geokinesis

 

Ability to control the earth element, including sand, stones, minerals, rocks, or dust. It is possible to levitate rocks, cause earthquakes, to know where the tectonic faults are and derivatives. You can feel the earth, the movements of a person walking on a rock next to you. It can attract and retract sand and rocks, also being able to make blocks of earth move away or appear close. It acquires a full manipulation of the earth by controlling walls, sand, rocks, crystals and derivatives, changing its forms, in addition to transforming sand into rough earth, rough earth into metal and derivatives. Also having seismic manipulation.

 

Levels 1-30: The camper has low control over the land.

 

Levels 31-60: The camper has medium control over the land.

 

Levels 61-90: The camper has great control over the land.

 

Levels 91-120: The camper has perfect control over the land.

 

Levels 121-150: The camper has global control over the land.

 

Sand

 

The Goddess Wadjet used to bury herself in the sand when she was in danger, becoming a second home for the goddess.

 

Level 1-20: At this level, the children of Wadjet can consider the Sand a second house, burying themselves in it and absorbing all the impurity of the earth, to increase its poison.

 

Level 21-40: At this level, the children of Wadjet are able to have basic control over the Sand, being able to create small dunes and cause some changes in it.

 

Level 41-60: Can control the sand a little better, when an enemy is stepping on the sand of the children of Wadjet, it turns into quicksand, starting to suck the same, the contact of the sand on the enemy's skin causes a burning and numbness.

 

Level 61-80: At this level you can control the sand on a large scale, leaving it purely poisoned, so that your enemies as soon as they touch it, fall into a deep state of abstinence driving them crazy, making them turn against themselves.

 

My kingdom

 

Level 100: Wadjet was the Crown Carrier and Protector of lower Egypt, his children can summon that same red crown, and make him and his target appear within the kingdom of Wadjet, where the camper has complete control from within, from the sand, to the houses, not to mention that everything around it has a barrier of immortal poisonous snakes, which attack the enemy if he tried to escape.

 

Note: Twice per event

 

Eye of Horus

 

Level 75: The snake goddess was responsible for protecting the famous eye of Horus, due to which her children are able to summon a replica of it, which was in her left eye, such an eye will give her strength above normal, capable of breaking buildings, his powers have become 10x stronger, he will have courage and protection (medium resistance) to physical, elemental attacks, shadows, light, mental, illusions, darkness, besides giving him the gift of clairvoyance, allowing him to see the plans spiritual and everything in it.

 

Note: Twice per event, four rounds.

 

Swallow

 

Level 75: Snakes and snakes have a very flexible jaw, which helps when swallowing their prey, Wadjet hosts will also have such characteristics, they will be able to dilate their jaws, making them capable of swallowing powers, bursts of energy or beings of varying sizes, but such things will not go to the host's intestines, but to a kind of “black” hole, where thousands of snakes will devour or destroy what has been swallowed.

 

Snake Hug

 

Many know that snakes that do not have their own poisons tend to "hug" their prey and choke it to death. It is no different with the children of Wadjet.

 

Level 1-30: A giant snake left the mouth of the son of Wadjet and goes towards its prey or enemy, it crawls at a speed of 600 km / h and its skin is more resistant than steel, it has no eyes but , he can feel the body heat, and when he catches the enemy, he expresses it strongly, making his breathing stop and his blood no longer flow.

 

Level 31-60: Now a bigger snake, white as snow, I left the camper's mouth, it can crawl with twice the speed of the previous one and its body has a resistance to titanium, when it starts to embrace the enemy, the skin of the same burning, at high temperatures causing a 3rd degree burn throughout the enemy's body.

 

Levels 61-90: Now a yellow snake, almost the size of a demigod, comes out of its mouth, manages to crawl at triple the previous speed and the resistance is adamantium, when it starts to embrace the enemy, it starts to melt, the skin falls off, the meat starts to smell horribly burning and the organs start to fry.

 

Snake Clones

 

You can make clones of yours in the shape of a snake that, when ready, take on human form.

 

Level 1-10: Can make two clones.

 

Level 11-20: Can make three clones.

 

Level 21-30: Can make four clones.

 

Level 31-40: Can make five clones.

 

Note: the clones have the same powers as the camper.

 

White Snake

 

Level 150: The Wadjet host when in great danger, bites himself on the wrist and is capable of transforming into a 25 meter white snake, with 8 heads, it has a resistance to divine iron and its speed is 1600 km / h, in addition to launching spheres of black energy capable of destroying an entire state, it may also leave the body of that snake to fight.

 

Menecinesis

 

Wadjet was known as the Eye of the Moon, many myths said that she had the ability to change the tides, due to her control over the moon, as well as helping with the harvest, making the nights go by faster, so the day would return soon. Menecinesis or Lunar Absorption is the ability to absorb lunar energy, making it totally resistant. The powers at day become very weak, since the sunlight is very intense, because it is reflected from the sun. It develops the power to manipulate the lunar brightness, so that they can increase or channel it as they wish, however the ability works only when the moon is in the sky. He starts to be able to direct the power of reflection, being able to use it only to 'reflect' techniques he saw, copying them. This copy is not perfect and needs training, in addition to being applied only to physical skills, it cannot be used for magic.

 

Levels 50-100: During 2 rounds

 

Levels 101-150: During 3 rounds

 

Levels 151-200: During 4 rounds

 

Levels 201-250: During 5 rounds

 

Levels 251-300: Throughout the event.

 

  • Cullebra Shape

 

Upon entering the form, the demigod's eyes become an intense yellow, the skin is left with some snake scales and the body looks browner, in this form it has its powers extended, it obtains absolute control of poison, control on a large elemental scale and a absolute control in Areia. Because Wadjet is the Eye of Ra and because of its planting capabilities, it has a slight manipulation on the sun, heat and light. Wadjet also protected the souls in the world from the dead, giving her children a high ability to control souls, she also helped Isis to kill her enemies and gained herself in their blood, having a slight control over the blood of her enemies. .

 

Levels 180-200: Lasts 2 rounds

 

Levels 201-220: Lasts 3 rounds

 

Levels 221-240: Lasts 4 rounds

 

Levels 241-260: Lasts 5 rounds

 

Note: Three times per event.

CLAIM GIFTS

Nodachi

A large two-handed sword that looks like a katana, but much larger so it is plied with both hands for a better cut. It has a green tint that shows a poison that affects the nervous system, incapacitating the affected person so that he cannot move and develop cardiorespiratory problems and in the future even die if not treated. [Becomes a keychain in the shape of a mini sword]

       MASCOTES       

Serpente Voadora

Nível 01-50: Inicialmente a serpente voadora não possui grandes capacidades, até seu comprimento é bem inferior às outras cobras. Sua estrutura corporal não é tão extensa no início, só podendo chegar ao tamanho de um gato doméstico inicialmente. Uma das caraterísticas que é bastante acentuada na serpente é seu bote rápido que permite se projetar por longas distâncias como se estivesse planando, podendo alcançar distâncias de até dez metros com apenas um bote. Sua velocidade de viagem e combate é  de 1.500 km/h mas quando a Serpente dá o bote sua velocidade aumenta em 700 km/h. Sua força de aperto é bem limitada, não conseguindo destruir nem uma rocha apertando, mas sua mordida é fatal para qualquer um que seja mais fraco, já que consegue destruir múltiplos bairros com a mordida. 

 

Nível 51-100: Agora a serpente é capaz de produzir grandes quantidades de veneno através das glândulas que ficam localizadas em sua boca logo atrás de suas presas. O veneno produzido pela serpente é capaz de paralisar o membro afetado pela mordida e caso o veneno não seja retirado da corrente sanguínea em até dois turnos o corpo inteiro do alvo será paralisado podendo até morrer caso demore muito já que seus órgãos internos também vão começar a falhar caso o veneno fique três turnos no corpo. Sua velocidade de viagem e de combate é de 2.500km/h mas quando a serpente vai dar o bote em alguma presa sua velocidade aumenta em 1.000km/h, a força que tem em sua mordida é capaz de destruir uma cidade. Já tem o tamanho de uma cachorro de grande porte, claro que seu tamanho não passa dos dois netos. 

 

Nível 101-150: Com o aumento de suas capacidades seu veneno já é bem mais poderoso do que anteriormente, conseguindo necrosar a pele de qualquer ser que fique um turno inteiro em contato com o veneno. Seu veneno é tão poderoso que deixa o alvo completamente desnorteado afetando consideravelmente os sentidos do alvo, caso passe um turno inteiro os cinco sentidos do alvo começam a falhar podendo perder grande parte dos sentidos de uma vez, além de tornar as habilidades extra sensoriais quase inúteis. Sua velocidade de viagem e de combate chega a 3.000km/h mas quando a serpente vai dar o bote sua velocidade de combate aumenta em 1.300km/h. A força de sua mordida é capaz de destruir múltiplas cidades. 

 

Nível 151-200: Nesse nível sua capacidade de desferir um  bote chega em um nível absurdo superando qualquer outra criatura da mesma espécie. Quando a serpente se desloca dando um bote na direção de uma presa ou adversário sua velocidade de combate é dobrada, mas uma coisa que torna o bote da serpente mortal é que ele se torna imprevisível quando é direcionado para um presa. Sua velocidade de viagem e de combate chega a 3.500km/h, além da força de sua mordida que  é capaz de destruir um estado inteiro. A serpente já começou a demonstrar uma grande evolução em seu tamanho, chegando a um tamanho próximo de quatro metros de comprimento. 

 

Nível 201-250: Próximo do seu auge a serpente adquire uma nova capacidade que está ligado diretamente à prole de Wadjet. Uma vez por turno a serpente pode se dividir para que uma cópia idêntica a serpente original  seja gerada a partir disso, essa cópia tem as mesmas capacidades que a cobra original tirando o fato de que não possui resistência alguma então pode morrer no primeiro golpe que levar. Uma coisa interessante é que a cópia que foi gerada pode usar a mesma habilidade e fazer outra dela mesma, podendo assim criar um exército de serpentes em poucos turnos. A força de sua mordida é capaz de destruir múltipla estados de uma vez e suas presas tem um grande poder perfurante, podendo romper resistência físicas facilmente. Sua  velocidade de viagem e de combate é equivalente a 4.000km/h. Próximo da fase adulta a serpente pode chegar a cinco metros de comprimento. 

 

Nível 251-300: No auge de suas capacidades a Serpente desenvolve um capacidades absurda de divisão, sendo capaz de formar um exército caso o adversário não conheça suas capacidades. Quando a serpente é afetada por um golpe, poder ou efeito que lhe cause qualquer tipo de dano físico a mesma se divide em duas, mesmo que corte sua cabeça a divisão vai acontecer não importando a forma, podendo nascer um corpo na cabeça que foi arrancada é uma cabeça na parte do corpo que foi atracando. Só existem duas formas  de parar a divisão da serpente, uma delas é acertando um golpe no ponto específico localizado na testas e outro e destruindo a cobra por inteiro de uma só vez. Nesse nível sua velocidade de viagem pode chegar a 4.500km/h e quando dar o bote sua velocidade vai triplicar. No auge pode chegar a ter seis metros de comprimento e uma mordida tão forte que é capaz de destruir um pequeno país. 

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