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GOD OF TREASON AND ENVY

HISTORY

also called Setesh, Sutekh, Setekh or Suty, eventually also spelled Seth, is an Egyptian god of violence , betrayal, jealousy, envy, desert, war, darkness, storms, animals and snakes. Set was an incarnation of the evil spirit and brother of Osiris , the god who brought civilization to Egypt . Set was the husband and brother of the goddess Nephthys . It is described that Set would have torn his mother Nut's womb with his own claws to be born.

The god Set did everything to get control of the gods and to take the place of his brother Osiris . He originally assisted Ra in his eternal fight against the Apophis serpent (Chaos himself) in the solar boat, and in that sense Set was originally seen as a good god.

SETH'S CHILDREN

Appearance: They are big, sometimes tall, some can be athletic, muscular or just frowning. They don't care much about beauty, since they usually walk around loose for lack of interest, or with some armor. When they get irritated, which can happen for any reason, their eyes look like they are on fire, a characteristic that pulled the father.

Personality: They are children of the warlord, they have in their eyes a malice and evil that no other Semi-God has. They usually do not take shit home and it is the cottage that fights the most with others, and may not even mix with the other campers.

SKILLS

Passive Powers

 

Improved Speed

 

Being children of a god of war, they have a very well-defined body, achieving great speeds during combat, in addition to having a body that is naturally more agile and suitable for combat.

 

Level 1-10: Can move at 200 km / h.

 

Level 11-25: Can move at 400 km / h.

 

Level 26-35: They can move at 600 km / h.

 

Level 36-50: Can move at 800 km / h.

 

Level 51-99: They are able to move at 1000 km / h.

 

Level 100-150: They can move at 1200 km / h.

Level 151-200: Can move at 1400 km / h.

Level 201-250: They can move at 1600 km / h.

Level 251-300: They can move at 1800 km / h.

 

Improved Strength

 

Seth's children have a much more definite strength than other demigods.

 

Level 1-10: They are able to destroy walls with their strength, as well as break iron easily.

 

Level 11-25: They are able to break the bones of their opponents, as well as break steel.

 

Level 26-35: They are able to destroy houses with their strength, as well as break the titanium.

 

Level 36-50: They can create huge craters in the ground, as well as breaking diamonds.

 

Level 51-99: They are able to destroy buildings with their strength, as well as break adamantium.

 

Level 100-150: They manage to raze blocks with their strength, leaving them almost completely destroyed. Just like breaking vibranium.

 

Regeneration

 

The children of the god of war have an excellent healing factor.

Level 1-10: Can regenerate from minor damage and simple cuts.

 

Level 11-25: They are able to regenerate from more extensive damage and more serious cuts.

 

Level 26-35: They are able to recover from serious bleeding and burns.

 

Nov 36-50: They manage to regenerate small parts of the body.

 

Level 51-99: Can regenerate limbs and organs of the body, but no vital organs.

 

Level 100-150: Can regenerate from simple mental damage.

 

Chaotic Energy

 

Level 50-100: Being children of a chaos god who was said to have a disordered power, these offspring acquire a different energy from the other demigods, since it is completely chaotic, making their attacks also preventing them from being absorbed ( as well as the energy of the offspring), it is as if those who try to absorb it feel the energy damaging their body making it unstable to the point of exploding from the inside out.

 

Level 101-150: At this level the offspring's energy becomes almost totally unstoppable, being able to easily destroy protections and barriers in front of you. Also, it cannot be controlled by other beings.

 

Violent Fury

 

The children of the God of violence have an increase in their abilities during combat according to their anger, becoming increasingly violent and bloodthirsty on the battlefield.

 

Level 1-10: Your speed and agility are increased by 20%, making you as fast as a wild animal in combat.

 

Level 11-25: Your senses are expanded by 25% making your perception more and more refined to the point of benefiting you the most in fights.

Level 26-35: Your strength rises by 30%, making your offspring even more violent.

 

Level 36-50: Your attacks are increased by 35%.

 

Bestial Consciousness

 

Level 1: The children of Seth due to their violence and natural bestiality in battles, they have their senses extremely refined compared to that of wild beasts, their instinct is also elevated making it more and more like a wild beast. The strength of these offspring is extremely great and it is hardly exhausted in battle since they manage to ignore the pain and find it good and fun.

 

Incurable Damage

 

Level 30: Seth's children have a blessing from their father, which allows them to attack their opponents so that their healing and regenerative powers do not work, unable to heal from these attacks easily, similar to what he did with his own mother when it was still in her womb, leading to death immediately.

 

Note: This does not prevent others from healing them.

 

Loss of Energy

 

Seth was also worshiped as a god of drought, which lived up to his reputation as a desert god. During combat, Seth's offspring passively emanate from themselves an aura similar to the color of desert sands, which gradually affect their opponents during combat.

 

Level 1-30: Your opponents during combat lose their nutrients gradually during the rounds, leaving them hungry and weak, causing them to wear out physically and mentally quickly.

Level 31-60: Your opponents now feel their bodies heavy, as well as the surrounding ground as fragile as sand, due to the desert being different than in normal territories.

 

Level 61-90: Strength, speed, endurance and their energy capacities decrease, leaving them weaker and more vulnerable to attacks by their offspring.

 

Level 91-120: Your opponents have their energy expended more quickly and abnormally, it is as if their victims in front of Seth's offspring spend more than is necessary to use their powers.

Improved Stamina

 

Seth's children are extremely resilient with a very durable body.

 

Level 1-10: It initially manages to be resistant to physical attacks and pain.

 

Level 11-25: Now demonstrates contaminating immunity not being affected by disease and bacteria and things like that.

 

Level 26-35: It shows resistance to weather attacks and is not affected by changes in the weather.

 

Level 36-50: It demonstrates resistance to attacks of darkness and shadows, as well as it demonstrates spiritual resistance.

 

Level 51-99: It shows mental protection, where your mind is chaotic. Whenever they try to affect your mind or invade it, they will only experience chaos and mental damage. Other than that, it also shows some psychic resistance.

 

Level 100-150: Demonstrates a certain resistance against energy.

 

Trickster

Seth was said to be a trickster, so his offspring inherit some skills.

 

Level 1-20: Like their father, the offspring will have quick and improved thinking compared to others, being able to remain calm and still think quickly and efficiently. The offspring can pick up items that are with people or in places so quickly and discreetly that their actions are not even noticed.

 

Level 21-40: If the offspring are in prison, there will be no prison that is not able to keep them that way for a long time. Locks can be quickly opened by the offspring, doors will open before it and seals can be broken with a few divine inscriptions (language of the ancient Egyptian people).

 

Level 41-60: The offspring will have extraordinary luck, not being affected by curses and bad luck, being able to deceive their destiny in this way. The offspring are manipulative enough to manipulate humans, monsters and demigods easily.

 

Level 61-80: The offspring has an unbreakable will, never giving up, however desperate the situation may be. If you give up, all care is little because she knows how to escape that situation with little effort when manipulating, being able to do this with minor gods easily.

 

Level 81-100: Even though you know whose offspring it is, it is difficult to know when she is lying or not, being extremely complicated even for gods. Other manipulators like her will be the only ones capable of telling you whether they are lying or not. Manipulative in this way, it can even make allies fight each other for stupid reasons or enemies leave their differences behind and fight side by side.

 

 

Active Powers

 

Divine Sands Manipulation

 

Seth was said to be the god of the desert, and therefore, like his father, these offspring have control over the divine sands of their domains. Being peculiar and heavy sands managing to crush their victims easily with their attacks being compared to heavy and dense materials, their main capacity is to paralyze the movements of their victims through the amount of sand and prevent the use of divine energy blocking the areas where it circulates.

 

Level 1-50: Control on a small scale.

 

Level 51-100: Control on a medium scale.

 

Level 101-150: Control on a large scale.

 

Level 151-200: Control in perfect scale.

 

Level 201-250: Control on a global scale.

 

Atmokinesis

 

Seth had a great relationship with the climate, being that he always made it rain or even make lightning and thunder and storms fall on humanity. Likewise, their offspring are also able to change the climate around them. Being able to feel, create, shape and manipulate the weather, that is, the weather patterns, creating rain, wind, hail, lightning, snow, hail, fog and temperature changes. This includes the ability to generate various natural phenomena or to control the intensity of the climate in highly concentrated areas (inside the room) or vastly extended areas (cities).

Level 1-20: Control on a small scale.

 

Level 21-40: Control on a medium scale.

 

Level 41-60: Control on a large scale.

 

Level 61-80: Control in perfect scale.

 

Level 81-100: Control on a global scale.

 

Umbracinesis

 

Being children of a god of darkness they have the ability to control, generate and shape the darkness and shadows around them.

 

Level 1-20: Control on a small scale.

 

Level 21-40: Control on a medium scale.

 

Level 41-60: Control on a large scale.

Level 61-80: Control in perfect scale.

 

Level 81-100: Control on a global scale.

 

Animal Control

 

Seth was worshiped as a god of animals and snakes so he can summon and control other animals.

Level 1-10: It can initially summon and control small animals such as rodents and bats.

 

Level 11-25: You can now control and summon animals like dogs and wolves.

 

Level 26-35: Can control and summon insects.

 

Level 36-50: Can control and summon reptiles.

 

Level 51-99: Can control and summon felines.

 

Level 100-150: Can summon and control historical animals such as dinosaurs, gorillas, etc.

 

Monstrous Metamorphosis

 

The Egyptian gods were worshiped as being shapeshifter gods, something that Seth also had in common since in his battles he always used this ability. Their offspring also inherit this ability.

 

Level 1-10: They manage to transform themselves into small rodents and bats, both partially and totally.

 

Level 11-25: They manage to transform into canine animals, both partially and totally.

 

Level 26-35: They are able to transform into insects, both partially and totally.

 

Level 36-50: They manage to transform themselves into felines and reptiles, both partially and totally.

 

Level 51-99: They are able to transform either partially or totally into any animal, whether historic or not.

 

Level 100-150: You can now transform into legendary creatures like dragons, both partially and totally.

 

Atomic Thunder

 

Seth's children focus their energy on one hand and then immediately fire at their opponents in the form of a glowing, thunder-like blast, made up of hundreds of blasts that strike the enemy several times at the speed of lightning.

 

Level 1-50: The attack is able to leave the enemy extremely damaged, barely able to stand and with a body full of burns.

 

Level 51-100: The attack is capable of killing the target.

 

Level 101-150: The attack disintegrates the target.

Incarnation of the Evil Spirit

 

Seth was said to be the incarnation of the Evil Spirit, being a vile and evil creature who has some spiritual abilities that his offspring also inherited.

 

Level 31-60: Initially it has the ability to perceive and interact with the spiritual plane, also managing to fire bursts and attacks made of spiritual energy. He is also able to command spirits.

 

Level 61-90: Seth's offspring are now able to spit spiritual serpents out of their mouths as thin as threads but as fast as the offspring, their main ability is to absorb the vital energy of their opponents, as well as absorb their auras. opponents. He is also able to create spiritual strings made from the energy of the astral plane that connect to his fingers and also to the body of his victims, thus giving him control over the body and soul of his victims, showing his manipulative side, as well as his father was also.

Level 91-120: They are now able to absorb souls for themselves, and increase their power through them, as well as to teleport to other places, and may also have other beings.

 

Level 121-150: Acquire control over spiritual energy.

 

Manipulation of illusions

 

Seth was seen in myths as a god of disturbance, which disturbs his victims, altering their perception thus making them see the world to their tastes, managing to control, generate and shape illusions, to a point where the opponent himself will not be able to distinguish whether everything you see is real or not.

 

Level 1-30: Control on a small scale.

 

Level 31-60: Control on a medium scale.

 

Level 61-90: Control on a large scale.

 

Level 91-120: They control on a perfect scale, managing to affect even beings that perceive they are in illusions.

 

Level 121-150: Control on a global scale.

 

Blade of Chaos

Seth's sons are able to summon their father's chaotic sword, which is gray in color, with the hilt wrapped in black leather, where the tip has the image of two snakes displaying their fangs to each other. The blade seems to meander, having a zigzag shape that resembles the movement of a snake, which helps when cutting or piercing the enemy.

 

Level 1-10: Initially the blade can cause cuts and wounds with endless bleeding, however simple it may be.

 

Level 11-25: The blade can damage spiritual beings.

Level 26-35: The blade is capable of causing explosions with its cuts. Once cut, the area swells and then immediately explodes.

 

Level 36-50: Can deliver energy attacks against your opponents.

 

Level 51-99: The blade is able to paralyze your opponents' movements, both physically and spiritually.

Level 100-150: The blade manages to neutralize the flow of divine energy from its victims by preventing them from using their active powers.

 

Chaos Monster Mode

 

Seth's offspring were blessed by his father with the transmorphic ability to enter a purely chaotic transformation. Where the offspring will acquire a completely black body, as if it had been coated with a dark colored metal, receiving a breastplate and some blue and gold ornaments. Its face will be changed to a kind of dark-haired wild dog, having a mouth full of canine and sharp teeth and its white eyes. On the back of the mask, a red cloth covers the neck and shoulders of the offspring.

 

Level 50-100: At this level they acquire a massive increase in their capacities in 5x managing to improve their physical, muscular, mental and spiritual capacities strongly to the point of allowing the offspring to move in mach 2 easily, in this level he can control the conflict around them leaving the beings around them more violent and angry, to the point of making their mouths drool like an angry animal, but not only that they also began to attack their own allies seeing them as enemies. The claws of the offspring manage to emanate an aura of energy around them that allows to tear other metallic alloys easily even their victims as if it were nothing.

 

Level 101-150: The offspring are now able to move around in Macau 4 and are also able to control, generate and shape the energy of chaos to deliver various attacks against their enemies as well. Through his mouth when he opens it he manages to release several spiritual threads that chase his victims, once they are caught they have their souls consumed by the offspring killing their targets at the same moment, since the threads also consume vital energy. Its capacities are increased by 10x.

 

Level 151-200: The offspring now run at mach 6 in addition to having their capacities increased by 15x surprising their opponents, they can now manage to generate and shape the chaos completely, reaching their peak in this mode. Once the offspring look at their opponents the same constant fear in their body that paralyzes them physically.

 

Note: This mode lasts 4 rounds.

 

Chaos God Form

 

In this form the offspring will receive the head of a black canine on its head, its skin will turn gray, it will receive a golden armor with bronze details with blue jewels. A linen crown will be placed on your head and you will receive a bronze staff. In this form the offspring acquire control over the manipulation of chaos in order to break immunities.

 

Level 180-200: Lasts 2 rounds.

 

Level 201-220: Lasts 3 rounds

 

Level 221-240: Lasts 4 rounds.

 

Level 241-260: Lasts 5 rounds.

 

Note: 3 times per event.

Complaint gifts

Mask of Envy

 

All of Seth's children have a mask that, when worn, creates a wave of envy for the place, making their enemies fight against themselves to the death.

.

     MASCOTE     

Cachorro Guerro 

 

Nível 01-50: Se trata de uma pequeno cachorro escura, a qual é capaz de enxergar mesmo com pouca luz, além de exibir uma capacidade de corrida a uma velocidade de 25 mach, tendo seu sistema pulmonar adaptado para longas corridas.

 

Nível 51-100: Passa a ser capaz de correr a mach 50. Apesar de ainda não ser uma grande coruja, suas garras e mordidas já são desenvolvidas ao ponto de possuir potência/durabilidade de nível ilha.

 

Nível 101-150: Passa a ser capaz de correr a mach 75. Suas garras e mordidas já são desenvolvidos ao ponto de possuir potência/durabilidade de nível grande montanha.

 

Nível 151-200: Passa a ser capaz de correr a mach 100. Suas garras e mordidas já são desenvolvidos ao ponto de possuir potência/durabilidade de nível pequeno país. Ah, e seu cachorro agora é do tamanho de um grande cachorro.

 

Nível 201-250: Passa a ser capaz de correr a mach 125. Suas garras e mordidas já são desenvolvidos ao ponto de possuir potência/durabilidade de nível país. Ah, e seu cachorro agora é do tamanho de um macho humano adulto.

 

Nível 251-300: Passa a ser capaz de correr a mach 150. Suas garras e mordidas já são desenvolvidos ao ponto de possuir potência/durabilidade de nível continental. Agora são capazes de teleportar para seu cachorro.

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