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THE FIRST GOD

HISTORY

Chaos (in Greek : Χάος, transl .: Chaos), in Greek mythology according to Hesiod , the first primordial god to appear in the universe, therefore the oldest of the divine consciousness forms. The divine nature of Chaos is difficult to understand, due to the changes that the idea of "chaos" has undergone over time.

Its name derives from the Greek verb khaínô (χαίνω), which means "to separate", "to be ample", meaning the primordial empty space. It could also be called Aer (Αηρ), which means "air" or Anapnoe (Αναπνοη), which means "to breathe".

The Roman poet Ovid was the first to attribute the notion of disorder and confusion to the chaos deity. However, Chaos would be the opposite of Eros for the Greeks. Both Chaos and his brothers are the generating forces of the universe. Chaos seems to be a catabolic force, which it generates through fission, just like the most primitive organisms studied by biology, while Eros is a force of junction and union. Chaos means something like "cut", "crack", "split" or "separation".

CHILDREN OF CHAOS

Appearance: They are white, with black eyes and dark hair.

 

Personality: They are calm and cool, but when angry, they can prove to be true psychotic monsters.

SKILLS

Passive Skills

 

Infinite Potential

 

Because it is the first being of existence in the Greek universe and the origin of the existence of the later ones, the offspring of chaos consequently have more energy than other demigods, semi-titans, etc.

 

Level 1: Its potential is 200%, while that of a common demigod 100%.

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Improved Speed

 

The Chaos offspring have an extremely perfect body among the standards on humans, also obtaining a good speed.

 

Level 1-10: It reaches 900 km / h, in addition to jumping up to 100 meters.

 

Level 11-25: It reaches 1800 km / h, in addition to jumping up to 200 meters.

 

Level 26-35: It reaches 2700 km / h, in addition to jumping up to 300 meters.

 

Level 36-50: It reaches 3600 km / h, in addition to jumping up to 400 meters.

 

Level 51-99: It reaches 4500 km / h, in addition to jumping up to 500 meters.

 

Level 100-150: Reaches 5400 km / h, in addition to jumping up to 600 meters.

 

Level 151-200: Reaches 6300 km / h, in addition to jumping up to 700 meters.

 

Level 201-250: It reaches 7200 km / h, in addition to jumping up to 800 meters.

 

Level 251-300: reaches 8100 km / h, in addition to jumping up to 900 meters. 

 

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Enhanced Strength

 

The children of Chaos inherit a great physical strength superior to other blood means.

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Level 1-10: They manage to destroy houses and wood.

 

Level 11-25: They are able to destroy blocks and iron.

 

Level 26-35: They can easily destroy cities and steel.

 

Level 36-50: Can destroy entire states and titanium.

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Level 51-99: They manage to destroy entire countries and diamonds.

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Level 100-150: They manage to destroy an entire country and adamantium.

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Level 151-200: They manage to destroy continents and vibranium.

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Level 201-250: They manage to destroy an entire planet and divine iron.

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Apocalyptic Resistance

 

It is the ability to be resistant almost absolutely, acquiring a capacity worthy of a primordial and to resist apocalyptic events such as the destruction of a planet.

 

Level 1-30: In the body of the creation of Chaos your muscle fibers become stronger and more resistant, compacting your body enough to, even if you don't have a muscular body, have muscle fibers so compact that physical blows are generally only absorbed and its kinetic energy is dispersed, acquiring a high physical resistance (Absorbing too much or receiving very strong blows can cause it to collapse, or even explode with so much energy). In addition, creation has a high resistance to pain by adapting your brain to various conditions, it understands what is worth or not being captured and cancels the pain that Creation feels.

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Level 31-60: Your resistance allows you to resist blows up to 2x stronger than the creation itself without difficulties. In addition, the creation of Chaos is immune to diseases, viruses and bacteria, having an adapted and widely controlled body that can expel foreign matter such as Hormones and Pheromones generated by other demigods, also preventing the proliferation of diseases, tumors and genetic abnormalities in your body .

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Level 61-90: Your brain acquires the ability to have a "Second Consciousness", being able to create multiple consciences (mental clones) that can defend you from psychic powers in general, acquiring a high resistance to any mental power. In addition, his personalities allow him to have a mind so complex that it simulates an Insane Mind, and cannot be invaded mentally by telepaths and illusionists.

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Level 91-120: Its resistance allows it to be almost invulnerable to physical blows just like Perseus, adapting quickly to any type of force absorbing kinetic energy and replicating it to create an opposite force and cancel the effect of the blow, but very large forces cancel it out this. In addition, time itself does not affect the creation of Chaos as it should, which makes temporal powers more difficult to use, in addition to having an "aura" that stabilizes your gravitational field to what is pleasant to create Chaos.

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Level 121-150: Spells created by other beings do not work in chaotic creation, and can create a force opposed to such magical power and nullify it. Chaotic creation also acquires an invulnerability to the elements of nature. In addition, creation becomes immune to any natural catastrophe (can be induced), and can resist the generation of tsunamis, earthquakes, volcanic explosions, etc. 

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Level 151-200: Chaos creation becomes immune to magic.

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Level 201-250: Creation has the capacity to have a very high resistance to any form of energy, being able to resist spray strikes for up to 2 rounds and not even being easily destroyed by cosmic energies, acquiring a resistance to cosmic bursts.

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Level 251-300: Can resist a point where destructive energy does not have as much effect on your body, and can resist the most powerful form of the Apocalypse: The gods of destruction themselves. As a result, the creation of Chaos is not instantly erased when in contact with the energy of destruction, resisting for up to two rounds, although it will not be erased it will receive damage that its regeneration cannot undo, only healing forces superior to the attacker's destructive will be able to regenerate it.

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Mental Chaos

 

The universe or even existence itself always tends to the purest chaos, so much so that the first being to exist outside the personification of such a phenomenon, soon his creations gain the ability to simply by being in a certain place and such capacities allow the same to cause distortions chaotic around them, both in the physical field and in the field of the psyche itself, making mental powers have no effect in the presence of the offspring because such a plan is a total and completely distorted mess.

 

Level 50: Chaos Creation acquires the ability to cause frequent distortions not only in the physical field but in the psychic field around it, being able to neutralize some mental powers just by being on the spot generating anti-psychic waves within a radius of 10m. The creation repels mental powers of beings with power / level lower or equal, and may prevent the use of telekinesis, pre-cognition and other psycho-mental powers in this area of ​​ten meters.

 

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Physical Chaos

 

Chaos was never represented with a really physical and human body, with organs and etc., so his creations inherit parts of this characteristic having an altered and differentiated body from the common human body, which constantly changes to adapt to any situation.

 

Level 1-50: Chaos Creation has a confused, strange, almost alien DNA; no being is able to understand or modify it, having chaos in its molecular structure whenever it begins to fight against its opponents, its body begins to undo and redo without causing pain to the creation, generating a series of involuntary and random genetic mutations that it cannot be manipulated, the body of creation becomes so strange that it practically becomes a vacuum inside and out to become a representation of illogical and irrationality, having geometric shapes so bizarre that they almost come out of the 3rd Spatial Dimension. Opponents of lower levels or who have no mental resistance cannot see the form of creation without feeling emotions such as disgust, despair, deep sadness or even anger.

 

Level 51-100: It has a physiology in which it can adapt to extreme conditions, such as high / low temperatures, the vacuum of space and does not need to breathe, eat or drink water to survive.

 

Level 101-150: Can adapt your constantly changing and changing body to enemy attacks. Thus, you will get a little resistance when used against it again and you can even predict its trajectory and use, never being surprised by the powers used previously.

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Level 151-200: The offspring when fighting beings that have more strength or speed, will completely modify their body to adapt it to the fight, managing to increase these attributes to half of their opponent, acquiring 50% of the enemy's attributes for three rounds and getting into EXTREME exhaustion after that.

 

Level 201-250: Now there is an insane increase in neurons and in the speed of the cerebral synapse, thanks to such a phenomenon to react to attacks that are up to twice their speed without even thinking, working automatically and instantly, being able to now it is even equal to its enemy but only for 5 rounds, however being completely exhausted after such use and having huge pains all over his body, working only 1 time per fight.

 

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Cosmic Knowledge

 

Chaos is the creator of the cosmos and consequently it sends constant information to the mind of the cosmos, in order to inform you as much as possible about events in a certain area without overloading the mind of creation.

 

Level 1-30: The creation of chaos gets to know everything that happens in the room he is in.

 

Level 31-60: Now he has greater knowledge, knowing everything that happens in the building that he is present.

 

Level 61-90: With a higher level of knowledge, the semi-primordial knows everything that goes on in the block he is on.

 

Level 91-120: Increasing his knowledge, the breeding knows everything that happens in the neighborhood he is in.

 

Level 121-150: Now your knowledge reaches a high level, and the creation can know everything that happens in the city he is in.

 

Level 151-200: Now the level of knowledge becomes spatial, the creation being able to know everything that happens in the state it is in, reflecting its “eyes” through the cosmos.

 

Level 201-250: Now your knowledge allows creation to have a statewide reach in your knowledge.

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Abstract Shape

 

Level 100: The son of Chaos has complete and perfect control over his own being, allowing him to manipulate his shape, density, size or to be solid, liquid, gaseous or plasma.

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Cosmic protection.

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The creation of Chaos was blessed by the cosmos in different ways, giving it knowledge, strength and etc. for having the parent as the creator of the whole cosmos, consequently it would avoid in any way the death of these, providing it with an aura which will activate automatically whenever the child of chaos is in danger of a probable death.

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Level 50-100: At this level the aura gives it a slight increase in its resistance and regeneration, increasing all its sensory senses that will make it feel the eminent danger superficially, remembering that at this level it expends a lot of energy and creation has no control over that aura.

 

Level 101-150: Now with the aura becoming more powerful, it can considerably increase the resistance and regeneration of its user, even managing to decrease the power of energy attacks transferred to offspring, who can feel the imminent danger with greater efficiency, being that the expenditure of energy continues after active remains high and the control of the offspring with such aura remains almost null, being able to only dissipate it when it wants.

 

Level 151-200: Now the offspring becomes immune to physical attacks and absorbs bursts of energy, receives constant information through the cosmos when that ability is active, guiding it to a safe place, after all, such ability only activates when the creation it is in danger with the safety of the offspring being a priority, since the energy expenditure is not so high at this level and the control over such aura has become regular, being able to focus such aura in a single point, stopping powerful attacks.

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Level 201-250: Now the aura, in addition to being able to absorb bursts of energy (not very strong) transferred, increasing the strength of the aura, also giving protection to physical attacks on the offspring, gaining in this level an offensive function that slowly disintegrates any matter that get in touch with it, as the energy expenditure becomes somewhat small and the control becomes so much that you can activate this aura whenever you want, lasting only 3 shifts in this specific situation and causing the complete exhaustion of the offspring if the do, and the initial trigger is still valid, having no such consequence. At this level, the cosmos takes over the body of creation more and more to the point of making it react automatically to any attack aimed at creation and leaves the senses extremely keen,

 

Level 251-300: At the maximum level of this ability, the aura becomes a subpower of the offspring that surrounds it entirely, however it does not have as wide an effect as when active, and can at most give a slight increase in its resistance, regeneration and its effects. senses, not wasting any energy for it, and it can still be activated to gain the effects mentioned in the previous levels, being that now it can activate it for 5 turns when it wishes not getting so exhausted, being a semi-perfect control over such aura, having all the previous effects amplified at this level, not causing such exhaustion when activated by the will of the offspring at this level, and now it gains enormous resistance to attacks involving cosmokinesis or any subpower of it, being that like the cosmos you protect,such attacks have a reduced effect of absolute mandriaras or may even fail to use it when in your presence if your enemy's level is lower than yours. 

 

Ps: 3 times per event (conscious activation).

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Chaotic Growth 

 

Being in environments in case any type of chaos is happening it will have its physical attributes expanded.

 

Level 1-30: Initially your capacities will be increased when in such an environment up to 0.5 times.

 

Level 31-60: Now with a greater capacity it will be expanded up to 2 times its physical capacities.

 

Level 61-90: at a higher level you can now even multiply your physical abilities by 3 times.

 

Level 91-120: When in a chaotic environment at this level you can even expand your physical capabilities 4 times.

 

Level 121-150: Now being superior in this regard, you can even multiply your physical capacities up to 5 times.

 

Level 151-200: Your physical abilities at this level can be multiplied up to 6 times.

 

Level 201-250: You will be able to multiply your physical capabilities 7 times at this level.

 

Level 251-300: At its peak your physical abilities when in such an environment will be multiplied 8 times.

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ACTIVE SKILLS

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Trip

 

The creation of the primordial can have access to any place, after all, this was done by the one who created everything. 

 

Level 1-50: The offspring can go anywhere on Earth, but only one person can carry the offspring. 

 

Level 51-100: Become able to go to other planets, such as Mercury, Venus and others. 

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Level 101-150: You are able to go into space and can wander that vast place infinitely.

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Level 151-200: You can already go to other Greek dimensions, like Olympus, Underworld and others.

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Chaos induction. 

 

Creation is capable of bringing the aspects of an apocalypse, the end of the world as we know it, or an event that has a major impact on society as a whole. Such events range from a major collapse of civilization to the extinction of human life, or from the destruction of planet Earth to the annihilation of the entire universe. The user can control several factors that can destroy worlds, such as natural disasters, diseases, global conflicts and total destruction. The user can even gain followers of the acts that said user performs. This power can be the result of a negative use of Creation of Prophecy, being able to create prophecies of destruction and even gain followers with it, always being TOTALLY exhausted after generating chaos, such power being an aspect of chaotic manipulation. We are a family owned and operated business.

 

Level 200: Creation simply manages to induce apocalyptic destruction anywhere, with only its presence capable of creating earthquakes, natural incidents and mass destruction, resulting in random deaths. The offspring are able to use their probability manipulation at the perfect level, and can make all the probabilities of the Apocalypse normally described with a 100% chance of effectiveness, being that they can even cause the destruction of an entire city with their presence only when they are angry. 

 

Level 250: It can induce chaos to a more advanced point, it can even induce the end of non-divine species as everyone knows, and it can not only generate destruction and apocalypse for lower beings, but for beings on planetary scales, and can cause slight deformations in the reality fabric, being able to disorganize the fabric of reality without having any control under such effect, therefore the creation can violently fuse continents causing mass annihilations in a matter of seconds.

 

Level 300: Manages to have a capacity (when furious) of Chaotic destruction so great that it can even fuse continents and cause dimensional destruction, even causing the end of a planet.

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Note: Only once per event.

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Chaotic Physiology.

 

The creation of chaos can enter the true form, which distorts the target's vision, becoming an asymmetrical being that challenges and disregards the rules of nature and the universe as we know it. In many cases, mortals and beings below their level do not understand their true form, entering a state of panic and mental despair and can be interpreted differently by different individuals, with different groups or species creating a collective illusion of their forms. These interpretations can range from the unusual and unnatural to the terrifying and unknowable. It is rare, but not unprecedented, that the presence of such a being can benefit the universe in which "it" currently lives. Besides that,

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Level 50-100: Creation, when entering its true form, your mind becomes so insane, chaotic and fragmented for other beings that it becomes simply undecipherable, so any mental attacks that target the mind of creation will not be effective outside that the being who performed such a feat will have his mind corrupted and eventually destroyed if he does not have great mental capacities, entering into a complete mental lapse after a few rounds, in addition to possessing Amorphism, the creation of this form is absolutely unique, and cannot be replicated / cloned, have their powers and imitated, but can be imitated by shapeshifters or illusionists or even imitate their voice, writing, skills and / or movements, among other things. 

 

Level 101-150: Creation has the ability to induce the unknowable madness of looking at them in their true form, and can even make Greek semi-primordials go into temporary shock and hesitate if they try to attack creation, having, not only the respect, but fear for creation if it is a being with affiliations to chaos and destruction.

 

Level 151-200: They become similar to beings that appeared at the beginning and end of time. A form of existence belonging to the end and beginning of all things, as well as its creator. These entities came to be at the moment when all things ceased to be, being able to manipulate strange energies that do not exist in the current universe and have totally mysterious effects. Whatever rules they follow are beyond our understanding, as are the reasons they may have for any of their actions.

 

Note: This skill has a duration of three turns.

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Cosmo-Chaotic manipulation.

 

Chaos was the one that came out of nowhere, the void, the one that gave rise to the first beings, the one that directly originated the cosmos, so your offspring can control the cosmic energy, the energy that spans the entire universe, the highest purity energy in existence, however, its energy maintains universal balance and maintains the constant state of chaos throughout existence, therefore its cosmic energy is different from the others, always being aggressive and leading everything to chaos or even nothing.

 

Level 1-50: In this level the offspring of chaos can manipulate the cosmos in a simple way, being able to corrupt any energetic attacks with the chaos, turning it against the one who used it and manipulating the dark energy.

 

Level 51-100: Now with an increase in his control, he is able to return enemy attacks with even twice his strength, create disintegrating cosmic bursts and even through such energy to manifest a black sword that is able to cut his own space and form portals.

 

Level 101-150: With now perfect control over the cosmos-chaos, it can return both energetic attacks and a chaotic cosmic aura that can be manifested and its cosmic bursts become more powerful, being able to tear through space-time itself and travel through it, corrupt attacks that target the mind and then undo them, or even the feelings of the offspring returning them to the user and cancel attacks that target the 6 fundamental elements, these being fire, water, air, earth, darkness and light before they are even used.

 

Level 151-200: Now you have superficial control over matter and anti-matter and can shape objects with such energy, you can corrupt enemy manipulation now over the fundamental laws of the universe, such as space, time and reality, but only if they are beings of lower level / power, and the sword mentioned above gains the property of anti-materia canceling any matter that the blade of this comes in contact, that is, disintegrating it.

 

Level 201-250: Your control of matter and anti-matter becomes practically perfect and you can use it at your pleasure, it can completely cancel out temporal, reality and temporal attacks of lower beings in level or power, just as you can use energy chaotic cosmic in itself this time, but thanks to the energy being its own, it will not have a negative effect, on the contrary, it will increase your physical attributes by 5 times for 5 rounds.

 

Level 251-300: At this level you will get a cosmo-chaotic armor that will huff your physical state for 3 rounds (3 times per event) so that the offspring can instantly multiply their capacities by 5 times in the first round of the armor, in the second in 7 and the third in 10 times, the same being unbreakable and deforming the space around it, disabling powers that aim to control both the user's time and the matter of the user. At this level, the ability starts to affect immune.

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Chaotic Manipulation.

 

It is the ability to control the odds by causing strange events. For example: exploding and levitating objects, emitting rays, melting or moving things, creating flames or malfunctioning powers. And control other powers, no matter what. Chaos manipulation is the ability of certain individuals to control Chaos, fundamentally different from other existing deities. That is, the power over disharmony, confusion, disorder and destruction in its purest and most vivid forms. Being Chaos opposite to the Order, it may be related to the inexistence (state of the universe before the establishment of the Order), but it represents a pure, chaotic and supreme destructive form of everything, or also the mixture of everything, in a state of complete disorder. In other words, pure Chaos. Chaos is the abstract concept that is based on chaotic forces, forces of destruction and the like, being in themselves the effect of absolute destruction, the complete alteration of the basic laws of Reality, the complete state of indisputable madness and randomness. Nothing makes sense when talking about Chaos.

 

Level 1-50: The chaos offspring has the ability to control the chaos of others, and can even create chain reactions as, if stressed, it has the ability to make pipes burst, chairs and smaller objects levitate, practically without control, which can cause the random levitation of several objects around without so much control, being able to concentrate energy in a single point to destroy several objects at the same time, being able to destroy glass panes and defragment objects in their direction, it can increase its probability manipulation to levels greater than its common abilities and can create sudden outbreaks of luck or bad luck, with all their actions being a form of madness and insanity, the offspring of Chaos is totally unpredictable, causing their targets a feeling of discomfort just by being close to their offspring and any mental manipulator,regardless of the strength, it will go crazy when trying to decipher the chaos of the offspring.

 

Level 51-100: Can create sequences capable of making electronic objects stop working, can focus on an object and do a little manipulation of atoms, being able to disorganize the same of certain materials and explode objects with physical contact or by the contact of their wires , its powers begin to affect other living beings, at first it manages to disorganize the nervous system of another being and shuffling its movements or even stopping them for a few seconds, causing a general crash in its brain using its cerebral hyper capacity, being able to control certain energy forms of chaos without difficulty.

 

Level 101-150: Chaotic energy can begin to reorganize your thoughts, disorganizing your minds using chaotic energy auras, and with proper training the inner chaos of the Chaos offspring starts to be released with more force, managing to destabilize the atoms of any object, requiring time for the larger ones, needs physical contact through your hands for larger objects and for others only a distance of up to 10 meters.

 

Level 151-200: Can make your targets have their heads totally distorted, can destabilize larger targets and even living beings using their mind, can make limbs fall apart when they come into contact with their hands or even make simpler beings (humans and animals not simply explode their will, manipulating enough chaotic force to leave beings in a state of temporary madness, and may even cause objects to have their molecules vibrated or stopped by energy, which may cause objects to combust or freeze to almost absolute zero.

 

Level 201-250: Can manipulate chaotic energy to a point where it can alter genetic codes and undo DNA mutations, allowing the offspring to annul metamorphos and mimetic powers, can nullify powers by undoing the divine spark for up to 2 rounds (weaker or level) lower), can destroy any object and spread and dissipate any energy within a radius of 10 meters. Its influence on Chaos is such that its manipulation of probability reaches global levels, which can cause an entire city to collapse with sequences of natural events, buildings collapsing and even roads falling apart from nowhere.

 

Level 251-300: Can cancel powers for up to 3 rounds only sagas, manipulate any form of energy (except energies such as destruction, divine and etc.) using chaos without any difficulty, having a greater capacity when in its chaotic form, it serves as a divine form that increases its powers with Chaos until a perfect way, being able to undo changes of reality.

 

Ps: The chaotic energy is dangerous even for the offspring, who have no immunity to what is done by it, being able to manipulate it only for a few seconds or minutes at higher levels, wearing out completely after doing so. (This consequence is lessened when in the primordial form).

 

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Subjective reality.

 

With this power, the user becomes able to realize almost all of their desires, thoughts and dreams. This power also gives the user the ability to simulate any power, be it kinetic, psychic, elemental, etc. The user can also generate and destroy whatever they want, such as planets, galaxies and even universes, in addition to manipulating matter, energy, time and space and rewriting all the laws of physics.  

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Levels 1-50: In their initial level, the offspring is able to change reality on an initial scale, and can only change elements to a limited extent. The extension of its powers allows it to transform one element into another, making a limited transmutation, the offspring of chaos can change energetic properties and states of matter, being able to make an object transit between them even if it is not possible (such as making paper liquid or gaseous), being able to control the properties of matter of any element freely, being able, for example, to transform a human being into several cubes instantly or not without killing him or feeling pain, however, at this level his power over matter needs physical contact. 

 

Level 51-100: Acquires the ability to change the probabilities in general, reaching the power of accelerated probability and being able to absorb the energies of the environment to calculate all future possibilities. The only form of change that is not possible is something with a 0% chance of happening or not happening, but can create outbreaks of luck and bad luck without apparent limitations beyond the user's energy.  

 

Level 101-150: Your change in reality now allows you to create objects from nothing, having an even medium size, you can create, create and destroy objects at will, being able to create shields, barriers and weapons, your creation depends on your own creativity of creating chaos in using your powers. 

 

Level 151-200: Can rewrite the entire landscape of the place freely, being able to simulate other environments and conditions, for example being able to simulate an icy mountain and having conditions of extreme cold, extreme heat in deserts, etc., being able to use in the way that suits you, creating conditions of vacuum and absence of oxygen. 

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Level 201-250: Can automatically undo the changes that powers such as dimensional manipulation, time and others have caused, being able to disable temporal powers before they are used, can prevent spatial powers such as teleports and portals, and can even disable magic with such power since magic is one of the gears of reality (works only with beings of equal or less power).

 

Level 251-300: Can easily rewrite physical laws, being able to create new laws of physics or modify current ones freely.

 

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Paradoxical Creation

 

One of the manifestations of the alteration of reality and Chaos is the Paradoxical creation; the creation of an impossible concept that defies all laws established by its resident universe. A controversial existence that cannot remain in reality for a long time becomes a Paradox, like infinitely large holes, something of eternal or infinite dimension and time and breaches of the most concrete Laws that exist in our habitual universe.

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Level 100: Chaos Creation is capable of creating a Paradoxical situation or a Paradoxical object per event, which manages to reside in this reality for only one turn before existence itself devours it so that it continues to exist. 

 

Level 200: It is able to create two Paradoxical situations or Paradoxical objects per event, maintaining itself for only two rounds before existence itself devours them.

 

Level 300: You can create up to three Paradoxical situations or Paradoxical objects, which remain for up to three rounds before the Order returns him to his state of entropy.  

 

Ps: The energy expenditure is always so extensive that, even though it can be used twice, the creation can take days to be able to use the power again.

 

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Space-Time Control

 

The creation of Chaos is able to manipulate, distort or bend the continuous space-time at will, the fabric of reality in which everyone exists. Space-time serves as a limit to existence, separating different realities and timelines and keeping them flowing correctly; distorting this limit can cause devastating effects, causing the timelines to become amalgam and unstable. Creation can manipulate such artifices of reality only with your mind or the movement of your fingers in a certain area around you, reality, existence and all its aspects are under your control for the duration of this skill, always wearing out the creation always that used.

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Level 1-50: Space-time is complex for creation, although it cannot be deformed on a large scale, creation can distort space in an advanced way, being able to deflect blows, create portals, teleport to places that you know, and can change small-scale time, which can paralyze it for two scenes, stop specific objects, return or advance the time of inorganic matter, and so on. Affects a 20m radius.

 

Level 51-100: Space time becomes less complex for creation due to the evolution of your knowledge, being able to distort space and create small wormholes, being able to teleport / create portals capable of covering interstellar or even astronomical distances, being able to change the spatial location of objects and people. Its time domain is shown to be higher, being able to restrict movements, stagnating people, effects, objects, its temporal paralysis now allows a more extensive control, reducing the speed of the continuity of time, it can stagnate a person in a specific “scene” for three rounds . Affects a 50m radius.

 

Level 101-150: The continuous space-time opens up to the control of creation, allowing greater control of all your basic skills, being able to distort effects and manipulate space in a much more complex way, mastering all three dimensions perfectly, being able to create a timeline locks into anything for 3 rounds, managing to distort its own spatial location. His knowledge of timelines is broader, being able to see the continuous flow of space-time around him, being able to create huge space cracks that suck everything that comes close, like mini black holes. Affects a 100m radius.

 

Level 151-200: Affects a radius of 150m.

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Level 201-250: Its control is so high that the space-time continuum proves simple for you, managing to use it with surgical precision, being able to fragment the body of a being dividing them in all space-time dividing into thousands of small temporal spectra, being able to arrest the opponent in a period of time, also banishing him to distant places in space. Your control over the space is already perfect, affecting an area of ​​200m.

 

Level 251-300: At this level they reach their peak, managing not only to distort, but to manipulate and bend it, being a master at it. Therefore, it does not cause more conflicts in this, due to the mastery of creation in relation to everything related to time. They affect an area comparable to a city.

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Big Bang:

 

According to the theory, the universe was extremely hot and dense. With the density compressed at just a certain point, there was a collapse and, consequently, a great release of energy. This moment is known as the “Big Bang”. Chaos, in Greek mythology, is often cited as such a phenomenon, so it can be reproduced on smaller scales. The offspring of chaos are able to emanate from your body an energy similar to that of the Big Bang, which will hit the enemy, destroying your body at the molecular level.

 

Level 1-30: The explosion covers the area of ​​a neighborhood.

 

Level 31-60: Now covers the area of ​​a block.

 

Levels 61-90: The explosion covers an area comparable to a city. 

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Level 91-120: The explosion now covers a state's area.

 

Level 121-150: The explosion manages to destroy an area comparable to a small region. 

 

Level 151-200: Now explosion is affecting several regions.

 

Level 201-250: The explosion now affects an area of ​​a country. 

 

Level 251-300: In this stage of power, the offspring of Chaos manages to destroy a continent.

 

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Greek cosmogony.

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Cosmogony is speculation about the origin and formation of the world that is found in many religious myths and in the philosophy of the pre-Socratics, especially Tales of Miletus, the first to seek the origin of all things, believing to find it in water, considered by him as the primordial substance of the universe. Chaos being the origin of all Greek existence, the one that came out of nowhere and gave rise to “everything” so their offspring have the power to create and disintegrate matter at their leisure.

 

Level 200: you can create objects out of nothing complicated with the resistance of divine iron and simply disintegrate atoms according to your will, change the charges of the same, making them positive or negative and even change the gravity of the place, having global control over all aspects mentioned.

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All Skills 

 

Chaos is the creator god of all of the Greek pantheon, which is why they receive all the assets of the pantheon. In this way your offspring have a blessing that can be activated twice per event during your father's 5 rounds granting you all the active powers of the gods of the Greek pantheon.
 

Level 50-100: Has all the active skills of the Greek deities of level 01-25.

 

Level 101-150 Has all active abilities of the other Greek gods at level 26-50.

 

Level 151-200: Has all active abilities of the other Greek gods at level 51-99.

Level 201-250: Has all active abilities of the other Greek gods at level 100-150. 

 

Level 251-300: Has all active skills of the Greek deities at level 151-200.

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We are a family owned and operated business.

Chaotic shape.

 

The creation of Chaos reaches its peak when it releases its primordial form; a form where creation has its composition altered, this time being composed of pure cosmic energy, practically becoming one with the cosmos, becoming immune to any type of damage that affects ALL of the physical plane in which it resides, also increasing the power of creating Chaos, this time its aura of cosmic protection remains active throughout the use of the form with its properties extended to its peak, having perfect control of it, while creation acquires the ability to manipulate the absolute chaotic energy, causing a stir in cosmic entities, also expanding their ability to manipulate chaos.

 

Level 180-200: Duration of up to 2 rounds.

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Level 201-220: Duration of up to 3 rounds.

 

Level 221-240: Duration of up to 4 rounds.

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Level 241-260: Duration of up to 5 rounds.

 

Note: 3 times per event.

CLAIM GIFTS

Universal necklace

Because Chaos is the primordial of the Greeks, their offspring receives a necklace that is capable of becoming any present of complaint from all Greek demigods, which cannot be used against any demigod, only against monsters, gods and all beings that do not have human blood, upon losing the gift, it will automatically return to the neck of the semi-primordial.

         MASCOTES       

Theosgonos

O mascote para um semideus filho de Caos seria uma criatura enigmática e mutável, refletindo a natureza imprevisível e fluida do próprio Caos.

 

Nível 01-30: No estágio inicial, o mascote aparece como sombras inquietas, se contorcendo e se movendo em formas cambiantes. Sua presença é apenas uma sugestão de sua verdadeira forma, proporcionando ao semideus uma sensação de mistério e intriga. Possui velocidade de combate e viagem respectivamente de 30 e 50 mach, assim como durabilidade e potência de nível montanha. Existe um elo telepático entre o personagem e o mascote, dessa forma o mascote sempre saberá da vontade consciente e inconsciente do usuário.

 

Nível 31-60: O mascote começa a adquirir uma silhueta mais definida, mas ainda incerta e fluida. Ele é capaz de mudar sua forma e aparência com facilidade, adaptando-se às necessidades e circunstâncias do momento. Sua presença se torna uma fonte de surpresa e adaptação constante. Possui velocidade de combate e viagem respectivamente de 60 e 100 mach, assim como durabilidade e potência de nível de grande montanha.

 

Nível 61-90: O mascote assume uma forma metamórfica mais estável, capaz de assumir uma variedade de formas e aspectos. Ele pode se transformar em criaturas diferentes, objetos inanimados ou até mesmo em forma de outros seres vivos de forma que possa usar seus poderes base (limitado a seres de poder base igual ou inferior ao seu usuário), concedendo ao semideus uma versatilidade única em suas jornadas e desafios. Possui velocidade de combate e viagem respectivamente de 90 e 150 mach, assim como durabilidade e potência de nível grande montanha.

 

Nível 91-120: O mascote desenvolve a habilidade de possuir corpos materiais, fundindo-se temporariamente até com outras formas de vida, desde que sejam físicas, mas durando até 3 turnos, precisando aguardar mais cinco rodadas para reutilizar isto, apesar de que para a possessão de coisas não vivas essa restrição não existe. Ele pode assumir o controle de seres vivos ou objetos inanimados, manipulando-os de acordo com a vontade do semideus, já que até mesmo a consciência de seres vivos é suprimida por isso, sucumbindo diante da vontade deste. Possui velocidade de combate e viagem respectivamente de 120 e 200 mach, assim como durabilidade e potência de nível ilha.

 

Nível 121-150: A possessão passa a durar até 4 rodadas, precisando de apenas mais quatro turnos para ser reutilizada. Possui velocidade de combate e viagem respectivamente de 150 e 250 mach, assim como durabilidade e potência de nível grande ilha.

 

Nível 151-200: O mascote alcança um estado de mutabilidade extrema, onde sua existência se funde com as próprias sombras. Ele pode viajar entre os reinos da luz e da escuridão, manipulando as sombras e a luz para criar ilusões holográficas poderosas e confundir os inimigos. Sua presença é uma lembrança constante da instabilidade do universo e das infinitas possibilidades que residem dentro do Caos, ou seja, mesmo que seja desintegrado, enquanto restar um único átomo de seu ser obscuro, ainda irá se reconstruir. Possui velocidade de combate e viagem respectivamente de 180 e 300 mach, assim como durabilidade e potência de nível país.

 

Nível 201-250: Possui velocidade de combate e viagem respectivamente de 210 e 350 mach, assim como durabilidade e potência de nível continental.

 

Nível 251-300: Sua presença é uma lembrança constante da imprevisibilidade e da beleza caótica do universo, tornando-se imprevisível para meios abaixo do quase absoluto, independente da vertente utilizada. Possui velocidade de combate e viagem respectivamente de 240 e 400 mach, assim como durabilidade e potência de nível lunar.

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