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GOD OF TERROR

HISTORY

Deimos (in Greek: Δεῖμος, "panic"), in Greek mythology, is the god of terror. In Hesiod's Theogony, he is one of the three sons of Ares and Aphrodite (Cytherea), being the brother of Phobos, fear, and Harmonia, who married Cadmo. [1] The terrible Deimos is the personification of panic and accompanied his father and brother Phobos, causing the troops to abandon the formation and flee in disorder.

CHILDREN OF DEIMOS

Appearance: They have straight hair, full eyes, usually predominantly dark colors. Its color is white, almost pale and always. Generally, men are robust and women with large structures.

Personality: They have an undesirable ego, they crave their presence. They have a great ability to observe a person for a long time. They have indecipherable expressions, making them very quiet and exude a superior aura. They prefer to stand before the moon.

SKILLS

Passive Powers

Skill with Swords

Deimos' sons are known for their high sword skills.


Level 1-10: Initially, they have the ability to perform basic movements with swords at this level.

Level 11-25: Now they get a better skill by being able to make better strokes when with swords, not suffering a great difficulty to maintain the posture when with big swords in hand.

Level 26-35: Your skill rises allowing you to make excellent strokes with the sword, achieving excellent skill with two-handed weapons, being almost unbeatable with this type of weapon. Being able to use swords with one hand not as well as a swordsman.

Level 36-50: A very high skill, reaching the peak becoming a first-class swordsman with a sword, Deimos's son can use them both with one hand and with two being an expert with these. His skill is so high that he is able to predict the movements of his opponents when armed with swords (he needs a lot of eye contact, and to know the character's fighting style), being also able to use up to 3 swords.

Level 51-99: Arrives at its peak, reaching a level almost compared to that of a god like Ares, becoming able to use more than 3 swords in combat, Deimos' son becomes capable of spectacularly fighting with the sword knowing all the types of styles involving the sword, from Kendo, to Ninjutsu or Ronin, varying among other styles.



Improved Senses

Level 1-10: Deimos' offspring initially acquire a good perception by being able to fight bravely in wars being able to dodge arrows in their battles, he is able to hear in quick moments (if not very fast at the moment, it can be hit ). Deimos' offspring can also smell and smell a few meters away, knowing how to differentiate between what is flammable and what is chemical or good and toxic, among other types. His tact is able to react very well knowing how to interpret when something comes to hit him, knowing how to react easily.

Level 11-25: The offspring's senses are shown to be more improved, now allowing the offspring to have a good reaction, managing to react at speeds somewhat higher than that of the offspring (up to 300 km / h) The offspring demonstrate hearing capable of covering an entire KM easily , his vision is able to reach almost one km.

Level 26-35: Your senses rise to the maximum, being able to cover 1 and a half kilometers reaching the peak of your perception, managing to react even at the speed of a bullet (but you cannot react at all if it is at the same time) the offspring is extremely agile when using your senses together.
 

Improved strength

Level 1-10: Deimos' son is able to withstand the punches of other demigods with a strength not so magnified, possessing a hardening in the natural skin which prevents projectiles of iron or diamond and rocks to pierce him, his skin is so thick that is able to simply make these types of projectiles bounce. At this level, attacks involving the interior are fatal to the demigod, whether of any fatal modality.

Level 11-25: Deimos' son already acquires a hardened skin against any form of projectile less than or equal to Adamantium, his skin is also much more resistant to blows with super strength (not exaggerated, depending on how strong it becomes fatal) also being able to strongly resist abilities that involve displacement or breaking of bones (if the opponent's strength is greater it will fail). At that level, the offspring already show a small resistance to blows that surrounds their interior, managing to have heavily hardened bones, being able to resist a hammering capable of destroying metals with a certain difficulty.

Level 26-35: You are already quite adept and resistant, such resistance rises to a level where toxins and poisons will not have much effect on your body, if the offspring is in an adrenaline or anger outbreak these toxins, poisons and diseases became null and void, even if he was already affected or not. Your body proves itself adept at fighting, resisting the most varied physical damages, provided it is not an extreme force (capable of breaking vibranium). Their resistance is shown to be expanded to a level where the offspring barely feel any more pain. Attacks that affect your interior begin to become more difficult requiring a large concentration of the opponent if he tries. Perforations are almost difficult to be done.

Level 36-50: Your mental stamina increases, recovering from strong brain traumas, even mental controls or even telepathic skills, where it becomes extremely difficult to control the minds of these offspring. His physical endurance is shown to be extremely improved reaching the peak, now managing to even perform the most varied types of work for hours without showing any type of fatigue or tiredness. Their skin is so hardened that no type of projectile will penetrate it, blades when not held with great firmness and strength will bend without causing any kind of cut in the offspring. The pain becomes almost minimal.
 

Top Strength

Level 1-10: The strength of Deimos' offspring initially appears to be quite developed for them, being able to kill an ordinary person easily with his strength (his punches break her bones all over).

Level 11-25: Your strength is now more enhanced by breaking large irons with your fists, whether they are very dense or not.

Level 26-35: Your strength is now capable of breaking diamond with your fists easily.

Level 36-50: Your strength is now able to break extremely dense metals like adamantium with your fists easily.

Level 51-99: Your strength is now able to break extremely dense metals like Vibranium with your fists easily.

Level 100-150: Your strength is now able to break divine metals (such as Stygian iron) with your fists easily.
 

Terrifying Presence

Level 10: Deimos' offspring have the ability to control the hormones of those around them. Within a radius of 20 meters it affects people's hormone capacity and can control their quantity and function, making them feel fear, joy, happiness, sadness, even depression ... or even terror. The demigod can increase or decrease these sensations to extreme levels, and can incapacitate the opponent due to his body or his own feelings.

 

Fraternal Alliance

Level 1-20: Like their parents Deimos and Phobos, who were twin brothers who helped Ares in their wars, they also develop a telepathic link, always being able to communicate by telepathy. The offspring of Deimos and Phobos when together are able to become stronger, suffering a 200% buff in their physical and mental abilities.

Level 21-40: Now buffed 300% in their physical and individual abilities. When together their abilities are shown to be extremely strong, being able to break their opponents' immunities when they use their abilities, not allowing anyone to resist them. (Only when they are close within 20 meters).

Level 41-60: The skill now emerges at special levels, getting both offspring to perform a fusion. Where both the Deimos offspring and the Phobos offspring become one person, with their attributes elevated by 600% both physically and mentally. This merger can only be done 3 times per event or saga on different occasions.

PS: The merger only works with the Deimos and Phobos offspring, if they get killed in some mission or saga while in fusion, they can extract the damage to only one body (one of the offspring in the case will die, while the other will remain alive.)
 

Regeneration

Level 1-10: The demigod is shown to be able to regenerate from small injuries, this regeneration can be improved according to where he is (if the people around him are afraid of something, or terrified, or act in some way conflict).

Level 11-25: Deimos' offspring are now able to heal from medium wounds such as deep or large cuts, taking a few minutes to heal from bleeding, sometimes depending on how many injuries they have suffered, leading to the offspring's death in some cases.

Level 26-35: Deimos' offspring are capable of regenerating themselves from major injuries, such as cellular damage or physical damage (however, they are unable to recover from lost limbs or some internal organs).

 

Deimos resistance

Level 1-10: Deimos' offspring are 25% resistant to physical and mental damage.

Level 11-25: Deimos' offspring are 35% resistant to physical and mental damage.

Level 26-35: Deimos' offspring are 45% resistant to physical and mental damage.

Level 36-50: Deimos' offspring are 65% resistant to physical and mental damage.

Level 51-99: Deimos' offspring is 95% resistant to physical and mental damage.

Level 100-150: Deimos' offspring are immune to mental and physical damage.

 

Armor of the God of Terror

Level 50: Deimos' offspring is capable of materializing a copy of his father's great armor, this being the famous armor he wore in wars. This armor when in contact with the body of the offspring, emanates a dark aura of red color. This armor is made purely of divine material similar to divine iron, it increases your physical capabilities by 90%.

- A Spartan helmet that protects you from mind control.

-a vest on the chest that is highly resistant to physical and spiritual damage (protects from hematokinesis).

-a dragon-shaped belt that can intimidate those who look into the dragon's eyes.

- a pair of armbands that strengthens your strength 2x more.

-a pair of gauntlets capable of injuring intangibles.

-a pair of knee pads.

- a pair of strikes.

- a pair of cliffs.

- a large, sharp sword, capable of injuring even the spiritual plane.



Active Powers
 

Mutant Pheromone

The offspring are able to secrete an odorless pheromone into the air that can affect the adrenal gland of most beings within a distance of 10 km. The pheromone triggers intense panic attacks and causes its victims to experience an intense and irrational fear which takes their full attention away from the combat, affecting even immune beings. The scarecrow is also capable of causing the same reaction in several types of higher animals, including crows. The pheromone it secretes also affects your adrenal gland, albeit in a different way. Pheromone increases several of its physical attributes (strength, speed, durability and endurance) to superhuman levels (not exaggerated) receiving a 200% buff.

Level 1-10: This ability works for up to 2 rounds.

Level 11-25: This ability works for up to 3 rounds.

Level 26-35: This ability works for up to 4 rounds.

Level 36-50: This ability works for up to 5 rounds, now being able to affect the adrenal gland of most beings within a distance of 25 km.

Level 51-99: This ability works for up to 6 rounds, now being able to affect the adrenal gland of most beings within a distance of 35 km.

Level 100-150: This ability works for up to 7 rounds and can now affect an entire city with this pheromone.
 

Gas of Fear


Deimos' offspring is capable of manifesting a greenish gas, which causes a total panic in his brain which causes him to contract an extremely terrifying fear. This fear after inhaling or in contact with the pores of the human body, even the skin, will make your opponent see hallucinogenic images of a terrifying creature (this image will be that of your greatest enemy, with Machiavellian traits and traces of your worst fears ) the images will transmit in your mind several situations that for you will be totally real making you doubt what is right or wrong. In that state it will become powerless due to the gas.

Level 1-10: The gas reaches an area of ​​up to 5 km. And its duration is only 3 rounds.

Level 11-25: The gas reaches an area of ​​up to 10 km. And its duration is only 4 rounds.

Level 26-35: The gas reaches an area of ​​up to 15 km. And its duration is only 5 rounds.

Level 36-50: The gas reaches an area of ​​up to 20 km. And its duration is only 6 rounds.

Level 51-99: The gas reaches an area of ​​up to 25 km. And its duration is only 7 rounds.

Level 100-150: The gas reaches an area of ​​up to 30 km. And its duration is only 8 rounds.

PS: Everyone has some kind of fear, so they are subject to this ability.
 

Control over Terror

Terror is an advanced and improved variation of fear, becoming something incredibly horrifying or sometimes even scary. The manipulation of terror would then be to make fear arise and evolve in a catastrophic manner, causing screams and instant dread.

Level 1-20: Whenever Deimos' offspring are in a war field, with several significant conflicts such as wars, post bomb explosions, or fights for petty reasons (such as revenge etc.) the offspring will be able to feed on these situations getting stronger (gaining 50% power and energy each round). This ability is also capable of allowing the offspring to increase or worsen the situation in order to become even stronger.

Level 21-40: This ability now expands allowing the offspring to feed large proportions of the situation (100% power and energy gained each round) Deimos' offspring is able to read the thoughts of any of the people involved even the immune ones . Thanks to this you will know exactly what they are going to do and how to do it. This ability now functions as in mild conflicts (such as constant fighting, or hatred between a group or sect, even a chaotic situation such as attacking monsters or other types of creatures) this ability acts passively influencing anyone involved in the conflict.

Level 41-60: Now with their evolved capacities, the offspring is able to consume even more food to a greater extent (150% each round, managing to get stronger in every way). This ability reaches a level where you are able to influence terror, which can increase an emotion and make you strong enough to create a conflict, this ability becomes even more powerful when Deimos' offspring is already taking advantage of conflict whatever it may be, either spiritually, physically, mentally, or conceptually in a direct or indirect way. Deimos' offspring is able to control the movements of those involved as if they were on a stage where they would be their puppets. After the conflict has taken place, only persons not directly or indirectly involved in it may attempt to save them.
 

Scary Change


Deimos' son is capable of inducing scares by modifying the scenario, applying illusions even to deaths and horrible places.

Levels 1-10: With a lot of concentration in a totally dark location, the demigod is able to generate hallucinations in a 3x3 radius, creating figures and voices that echo mixed.

Levels 11-25: Even with the requirement of concentration and not that of a totally dark location, the demigod is capable of generating figures of deformed people who speak in ancient Greek. It is capable of reproducing shrill noises from battles in the air.

Levels 26-35: The demigod becomes capable of creating very real figures of people being killed. Voices make sense in any dialect and the figures are completely perfect, like living spectra.
 

Dark Cloak


Deimos' son releases a dense dark mist from his mouth that coats his body like a black tunic.

Levels 1-10: Initially the mantle will be a thin layer through which the demigod's body can still be seen, it will also be responsible for making the opponent see scenes of bloody battles from the past.

Levels 11-25: The mantle in this state has become darker, leaving the body of Deimos' son protected from any attack (for 2 rounds). When used for attack, the cloak is responsible for reproducing scenes of close friends of the opponent being killed.

Levels 26-35: The cloak has become like an impenetrable armor for any magical or physical attack. In this state, Deimos' son is able to remove the cloak and place it on someone else, when done, the cloak will be responsible for bringing the opponent into a coma through despair.
 

Prayer to Deimos

Deimos' son when motivated to cause terror can utter a prayer developed by the Spartans to instill fear in their opponents.

"Deimos, Father of chaos, terror and astonishment
Take this opponent into his bitter tears. "

Levels 1-10: Prayer allows the opponent to relive his worst memories and enter a trance state, fearing that he will repeat himself.

Levels 11-25: At this level, prayer is able to go as far as the opponent's memory would normally not reach and to search for memories, memories that torment your opponent and make him retreat with impetus.

Levels 26-35: You have reached the peak of the power of prayer. At this level, there is no longer a need to revive memories, when uttering it, Deimos' son becomes the opponent's greatest fear, causing him to surrender or even run.

Sword of Deimos

The Deimos Offspring has the ability to grant abilities to the sword it uses in battle.

Levels 1-10: When in contact with the enemy, the sword will suck the opponent's negative feelings, thus increasing 30% of the offspring's physical capacity.

Levels 11-25: Now the sword will have a kind of a second layer, which when it comes in contact with the enemy, will feel a great poison entering its body.

Level 26-35: Now the sword will begin to emanate a dark aura which, whenever there is any kind of physical contact with your opponents, their sensitivity will be increased, reaching great levels making the offspring extremely sensitive to any form of attack.

Levels 36-50: Now the sword will increase 75% of its physical capacity and it will have black flames around the blade that when in contact with your opponent will consume you entirely by the burning flames, even for the immortals.
 

Demon Heart.

My children manage to become their own terror, they manage to transform themselves into a true demon, causing their enemies to suffer from despair.

Level 10-20: The demigod will have a surprising mutation, his skin begins to turn black as darkness, his claws are thin and capable of cutting steel and with a simple look he can leave the enemy in shock.

Level 21-30: Now the transformed demigod will obtain black flames, so even the immortals will not stand a chance against the dark force, for fear he can know where the enemy is anywhere and now any look that the enemy does to the demon will suffer a great faint .

Level 31-40: Now the demon is threatening, his strength and speed is more advanced, he can break pure diamond with a simple punch, now the demigod will have a kind of evil chant that when making the enemy listen loses the sense of reason and remains in a coma for 5 days.

 

Regulus (Leo)

Deimos's son manages to conjure the constellation Regulus, which symbolizes a large ferocious lion similar to a nemean lion but stronger. The offspring manages to make a frightening mutation to it, making it gloomy and frightening, a simple touch that the enemy takes from the constellation will be sprayed, even immortals are vulnerable to that kind of power.

Level 10-30: The Lion is 20 meters high, his claws are sharp and when he touches the enemy, besides spraying his body part, he spreads a kind of panic poison, which travels to the enemy's neural regions, doing so complete despair.

Levels 31-50: Now the Lion is more frightening, his height is 25 meters and with a simple look of the galactic beast he can leave the enemy paralyzed, thus leaving him at a disadvantage.

Levels 51-70: Now the Beast with a simple touch on the ground can pull the enemy down in a tremendous gravitational force, as if a huge gigantic meteor was on top of it, now the demigod can mount on top of the beast to fight against the enemy.

Level 71-90: Now the beast has 32 Meters, its abilities are better, faster and faster, now the Creature can fire a large sphere of energy made by the same one that is capable of destroying an entire city.

 

Dimension of Terror

My children manage to take their enemies on a one-way trip to the world of terror where they will be tortured forever for their despair.

Levels 1-10: The dimension of fear is very dark, the enemy starts to see bad things that happen that somehow traumatized him and thus created the force of panic in him.

Levels 11-25: Now the demigod manages to leave the world of terror for 2 turns, now the illusion that the enemy is afraid begins to suck up his vital aura thus being in a state of shock and not even doing anything.

Levels 26-35: Now the demigod can control for as long as he wants, he will have the perfect domain of the place making the creatures of fear that affect the enemy now suck up all his vital aura causing his soul to disappear from the existence of the earth.

 

Bad dream

Deimos' offspring with a simple glance manages to leave the enemy unconscious and with that he manages to control his mind, causing him to suffer several nightmares of his greatest fears, without making any movement.

Level 1-10: The nightmare is not so intense, causing the enemy to panic upon waking.

Level 11-25: Now the force is more intense, the mental part of the enemy starts to rot causing illusions of his nightmare to reality.

Level 26-35: Now the dark force is so strong that it can make the enemy have the impression that he has been unconscious for decades, but his fear has not yet been extinguished, when he wakes up the enemy arrives in tears and his mind is mostly rotten, causing Deimos' own offspring to become his worst creature and making the enemy unable to fight.

Level 36-50: Now in a few seconds the enemy has a completely rotten mind, so he can no longer wake up, his breath and heart start to stop and thus his body dies, however, his soul is trapped in the nightmare for eternity, suffering infinite torture.

CLAIM GIFTS

Leo̱n

It is a spear made of a special material called 'Panico Estígio', which besides possessing the natural properties of Ferro Estígio also emits waves of panic when injuring someone. The spear handle is made of ebony and the blade, in blood red, has the engraving of a roaring Lion.


Frourá-Arm

They are a pair of arm guards made of a resistant alloy composed of Celestial Bronze and Osmium, in order to contain greater durability and flexibility. This defense item even covers most of the user's arms, stopping just before the shoulder, starting from the wrists. They are flexible and do not hinder movements, they can be transformed into black bracelets that grow on the armrests with a mental command

Leo̱nidas

It is a whistle made of Celestial Bronze whose only function is to call one of the Lions of Deimos to come to the aid of the demigod. This lion will only hear the son of the god of panic and will faithfully obey his orders.

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