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DRAGON KILLER

HISTORY

St. George (Greek: Γεώργιος Georgios; Latin: Georgius) (between 275 and 280 - April 23 of 303 ) was, according to tradition, one Roman soldier in the army of Emperor Diocletian , venerated as a martyr Christian . In hagiography , Saint George is one of the most revered saints in Catholicism (both in the Roman Catholic Church and the Orthodox Church as well as in the Anglican Communion ). It is immortalized in the legend that kills the dragon . He is also one of the fourteen auxiliary saints .

CHILDREN OF SÃO JORGE

Appearance: The children of São Jorge have black hair and brown skin and black or brown eyes, normally they have the high and objective appearance of warding off demons just for this one and their beauty and radiance.

Personality: Kind and often intimidating against their enemies, they always tend to help others even more their friends.

SKILLS

Passive Powers

Spear Skill

Since the spear was Jorge's main weapon, including the one he used to kill the dragon, he used it more than perfectly, making impossible and / or improbable movements. His sons and daughters inherited this gift, as well as other special abilities with the spear.

Levels 01-20: Even though he has never touched a sword before, São Jorge's son has a high skill with this weaponry, which makes him know its basic use - unlike other beginner campers. When you touch a spear, even if it is broken, leaving only the cable, or part of it, it will be "blessed" by the offspring, being fully regenerated, now acquiring a resistance and cutting of adamantium.

Levels 21-40: Your character can already perform more difficult movements due to the adaptation of brutality with this weapon, even if they are still new to the art of handling. When you touch a sword, it will now have vibranium-equivalent cut and strength.

Levels 41-60: Offspring are able to toss weaponry at a particular individual with full skill, in addition to obtaining high control of it. They are already able to perform all the precise movements without expending a large part of their energy, besides that when they touch a spear, it will be regenerated, and will obtain a resistance and cut equivalent to divine iron.

Levels 61-80: In this stage, the semi-saints discovered all the privileges, tricks and tricks by the skill they have with the spears, which can be controlled with perfect perfection. The camper has the ability to make impossible movements - and therefore enviable - with them and, when they touch a spear, it will have cut and resistance equivalent to the celestial iron.

Note: the "blessing" given to the spear is only for the one you are handling. Once it is passed / stolen to another person, it will lose its effect.

Certain

São Jorge suffered all kinds of torture, but even so he continued with his faith. Like the father, the semi-saints will always be resistant to pain, damage and others.

Level 01-10: The offspring will always be resistant to physical blows, and the pain is unlikely to stop them from doing anything. Damage suffered by "conventional" punches, whose strength cannot be greater than that of the offspring, will be regenerated without great difficulties.

 

Level 11-25: The physical resistance of the offspring increases, already becoming considerable. Its regeneration also increases, making small cuts heal without major difficulties.

 

Level 26-35: The pain has now become in fact insignificant for the children of São Jorge, and cannot be disturbed in any way. The physical resistance increases, as well as the regeneration is also increased, being now able to heal medium cuts without difficulties, and the offspring starts to receive a maximum of 50% of the physical damages directed to it.

 

Level 36-50: Now, a maximum of 25% of physical damage to the offspring will be received. Large cuts and deep wounds are also healed without difficulty, as are more common illnesses.

 

Level 51-100: At its peak, the body of the semi-saints became ultra resistant, which means that any physical blows will have no effect on the offspring, becoming immune to them and their damage. Its regeneration also increases, starting to heal severe illnesses and internal injuries without great difficulties.


Protected mind

Due to the fact that they are concentrated and determined, the offspring acquire a powerful mental resistance, which will help them in different situations.

 

Level 11-25: Initially, the children of São Jorge have a mental resistance that makes any kind of invasion or control of their mind or feelings difficult.

 

Level 26-35: Resistance means that the children of São Jorge can only be reached or controlled by enemies whose level is higher or equal to theirs, in addition to the control being somewhat difficult in general, which facilitates their escape .

 

Level 36-50: Very rarely will the offspring suffer from such forms of control or damage, being extremely difficult even for enemies at higher levels, which means that they can escape with extreme control, in addition to reducing the effects generated on the offspring (no may be scared to the point of urinating or defecating, etc.).

 

Level 51-99: At its peak, the mind of the semi-saints has become an impenetrable fortress, which means that any psychic or mental blow does not have any effect on the offspring, making them immune to such blows, including control.
 

Divine Force

As holy warriors, the children of St. George are endowed with great strength, which will be used by them in combat

Level 1-10: Initially, the offspring are strong enough to break titanium with their hands.

 

Level 11-25: Semi-saints are able to destroy diamonds with their hands.

 

Level 26-35: You can now destroy the adamantium with your hands.

 

Level 36-50: The offspring are strong enough to break the vibranium.

 

Level 51-99: Campers are already able to break the divine Iron with their strength.

 

Level 100-150: At their peak, the children of St. George are able to break even the Celestial Iron with their strength.

The White Horse

To serve as a transport, and to assist in combat, the sons of São Jorge are able to summon a white horse, similar to that of their father, and will have great friendship with him.

Level 1-20: The offspring's horse is as fast as the offspring, but proportionally to a horse, so they reach about 800km / h.

 

Level 21-40: Now, your horse has already reached 1600km / h, being able to use that speed with the son of São Jorge to face his enemies.

Level 41-60: With even more speed, its capacity reaches up to 2400km / h, in addition to leveraging up to twice the "commander of armies" ability by simply being close to the offspring.

Level 61-80: The horse is now capable of reaching 3200km / h.

 

Level 81-100: The horse's speed increases, reaching 4100km / h, and it begins to radiate an aura, which deflects some attacks that come in the direction of the offspring.

 

Level 101-120: The mount now reaches 5000 km / h.

Level 121-140: The horse starts to run and up to 6000 km / h, and the growing bond of the offspring with the animal, causes a partial transfer of the damage that would be suffered by the same.


Level 141-160: The horse will now run at up to 7000km / h.

Level 161-180: The bond increases again, and the horse will give its life to save the offspring, dying in its place (1 time per event / saga). In addition, it reaches 8000km / h.

Level 181-200: The quadruped animal now reaches 9000km / h.

Level 201-220: The horse already reaches 10,000 km / h while running and, at the apex of its bond with the offspring, the animal can be erased in its place (1 time per event / saga).

The moon

Especially in Brazil, the moon is seen as a symbol of São Jorge, being his home and entirely his. Thus, through the star, the offspring will have their powers increased, among other things.

Level 01-20: When at night, or solar eclipse (moments when the moon is most apparent in the sky); the São Jorge children will have their powers increased, with double the initial attributes.

 

Level 21-40: Now the offspring will have their powers quadrupled under the effects of the moon.

 

Level 41-60: The semi-saints have become able to open portals to the moon, where on the satellite they will be able to regenerate their life and energy quickly, being able to use this to escape death, on rare occasions.

 

Level 61-80: The children of São Jorge are able to pull their enemies towards the moon next to each other, which makes combat much easier, since on the moon they will have power compared to that of a god.

Level 81-100 Taking enemies to the moon has become easier, and there the opponents will begin to lose their powers, leaving the victory almost guaranteed to the offspring.

 

Level 101-120: At their peak, offspring will become nigh-omnipotent when on the moon.
 

Improved Speed

As born warriors, Jorge's children are incredibly fast, and can reach great speeds when passing through their experience.

Level 01-10: Initially, the offspring reach up to 600km / h.

 

Level 11-25: Now they reach up to 1200km / h.

 

Level 26-35: The semi-saints already reach up to 1800km / h.

 

Level 36-50: Offspring reach 2400km / h.

Level 51-99: Campers now reach 3000km / h.

 

Level 100-150: The children of São Jorge can reach up to 3600km / h.

 

Level 151-200: They can already reach up to 4200km / h.

Level 201-250: At the apex, the offspring reach the 4800km / h mark.

 

Commander of Armies

Like their father, the semi-saints have the gift of leadership, always leading and serving as inspiration in combat.

Level 01-10: In combat, you and your allies will be covered in a reddish aura. This aura increases the team's stamina and energy, making them not tire during the battle.

 

Level 11-25: The aura starts to grant some strength of the children of São Jorge to their allies, making them have enough strength to break the titanium, if they could not already, or a 50% increase in their original strength .

 

Level 26-35: Now, the buff starts to grant physical resistance to allies, which is considered average, in addition to an increase of + 100km / h in the original speed of each team member.

 

Level 36-50: The strength increase increases, and allies will be able to break diamonds with their hands, if they could not already, or an increase doubles their original strength.

Level 51-99: The buff becomes perfect, increasing physical resistance to near immunity, resisting the first physical strokes with ease. The team's speed increases by + 200km / h, along with its strength that can break even adamantium.


Holy Soul

Jorge's offspring will always be considered holy, as will his father. Due to this fact, they acquired some advantages.

Level 01-30: Due to the pure soul, the offspring have a great resistance, being very difficult to damage their soul, or manipulate it. In addition, the offspring are able to enter the spiritual plane, where they will be immune to practically everything, as well as being invisible if they want to. However, your time on this plan is strictly limited, and you can only stay 1 round there /

Level 31-60: The semi-saints are able to stay 2 rounds on the spiritual plane.

 

Level 61-90: Now, the offspring are able to stay 3 rounds on the spiritual plane, in addition to being able to physically reach others without leaving the spiritual plane, so they cannot be reached.

 

Level 91-120: Your stay time increases, reaching 4 rounds.

 

Level 121-151: The offspring will be able to remain on the spiritual plane for up to 5 rounds and, reaching sufficient sanctity to be recognized in heaven, will be revived in up to 7 days, when killed (once per event).

 

Level 151-180: São Jorge's children will be revived in up to 4 days. The offspring acquire a special ability, where once per event, they can automatically resurrect, returning directly to the battle where they were killed. Your soul becomes the purest of all, being impossible to damage or manipulate it, thus, the offspring are immune to all spiritual attacks.

Active Powers

Spiritual Spear

With a movement of their hands, the offspring of São Jorge will be able to invoke a different spear, this being entirely white, and with a piece of red cloth tied next to its blade.

Level 1-30: By making attacks while wielding this spear, semi-saints will be able to target beings that are or are in intangible forms, whether elemental or not.

 

Level 31-60: Now, Jorge's children will be able to reach and destroy their opponents' souls by striking them with this spear.

 

Level 61-90: Using the spear, the offspring can kill gods with their blows.

 

Level 91-120: The semi-saints are able to kill titans with their spear blows.

 

Level 121-150: You will now be able to kill demons and primordials with spear strikes.

 

Level 151-180: At their peak, offspring will be able to kill minor angels when using this spear.
 

Saint George Light

The offspring of the dragon slayer are able to manipulate a different light, called "Holy Light", this special light is emitted mainly from the palm of the hands of the offspring, and can be used to annihilate any being, including immortals and immune to light.

Level 1-50: The offspring are at a beginner level, being able to conjure and control the holy light in a small way.

 

Level 51-100: São Jorge's children already have average control under the light.

 

Level 101-150: Now, the control of the inhabitants of time has become high.

 

Level 151-200: The control of the semi-saints in the light becomes perfect.
 

Souls of Good

At this level, the children of São Jorge are able to invoke the spirits of some saint who has died (including that of São Jorge himself) to help them on several occasions.

Level 11-25: Initially, only one saint will be summoned at a time, and they will appear only in their spiritual form, but they will be able to guide and assist the offspring through their knowledge and wisdom. Spirits can possess someone's body if they want to.

 

Level 26-35: Saints can now assume a human form, and help their offspring like ordinary people. The number of saints who will be summoned simultaneously increases, being able to invoke two saints at once.

 

Level 36-50: The offspring are already able to summon 3 saints at once.

 

Level 51-99: Up to 4 saints can now be summoned simultaneously.

 

Level 100-150: Up to 5 saints can be summoned at the same time.


Saint Archangel Michael

Saint George was seen by many as a representation of Michael and, due to this fact, his children inherited some angelic powers.

Level 1-20: Initially, the offspring have some control over light, which is considered to be of medium level.

 

Level 21-40: The inhabitants of the temple now have high control over the light.

 

Level 41-60: They now have perfect control over the light.


Level 61-80: At its peak, the control of the semi-saints over the light becomes a global level.

The Profane

Level 21: As Christians and holy warriors, the children of Saint George are able to nullify and annihilate things that go against God and the Church, that is, profane things. The main target of this ability is magic, so that the offspring are able to completely nullify magic, witchcraft and derivatives, since God abhors such a practice. The cancellation will be done according to the level of the offspring, since the higher your level, the more magic can be canceled. If the enemy has a higher level than the offspring, this annulment will fail, negating little or even none of the sorcery / magic / etc used.

 

Sacred Waters

By touching the liquid, the offspring of São Jorge are able to make the water acquire a golden color, as well as healing and regenerative capacities.

Level 01-10: Initially, water is able to heal cuts and medium superficial wounds, such as burns and etc., without major difficulties.

Level 11-25: Water is already capable of healing more severe things, such as deep wounds, broken bones, simpler diseases and etc. without any difficulties.

 

Level 26-35: Now, even lost limbs can be regenerated with the use of water, in addition to healing internal wounds and more severe illnesses without major difficulties.

 

Level 36-50: Water has become capable of healing even the wounds in the souls of those who use it, in addition to being able to be generated without any water in the environment.

 

Level 51-99: At its peak, “water” is able to heal the body and soul of those who touch it completely, in addition to rejuvenating them, preventing them from being caught by “age”.

Note: You can create water only twice per event, and heal several allies at once. If a person is almost dying and drinks the water, he will be healed. However, she is not able to resuscitate anyone.

 

Divine Right

By sticking their spear to the ground, the offspring of São Jorge carry out a powerful attack, releasing a wave of force around them, which pushes and destroys everything in their path.

Level 01-30: Initially, the wave caused will be able to destroy entire houses.

 

Level 31-60: The created wave is able to destroy and destroy entire cities.

 

Level 61-90: The wave will now be able to raze and destroy entire states.

 

Level 91-120: The immense power of the wave was able to destroy entire nations with the blow.

 

Level 121-150: Now, not even entire continents will resist the immense power of the wave created by the offspring.

 

Level 151-180: At the height of this ability, entire planets can be destroyed when the offspring use this ability.


Martyr's Seal

By driving their spear into the chest of their opponents, the semi-saints are able to seal them on their spear, where they will be trapped for eternity.


Level 1-30: Initially, the offspring will be able to seal weaker creatures, and ordinary humans on their spear, when they perform the act of driving it into their chests.

 

Level 31-60: The offspring now get demigod saddles and monsters on their spear.

 

Level 61-90: Gods can now be sealed, and it is no longer necessary for the spear to be stuck in your chest, just one strike with it is sufficient for the sealing to be done.

 

Level 91-120: The offspring are already able to seal Titans.

 

Level 121-150: For the realization of the seal, only one movement with the lance is necessary for it to begin to be made. Primordials and demons also began to be sealed.

Level 151-180: At its peak, the offspring's seal is strong enough to seal smaller angels.

 

The Dragon

In a battle, the offspring will be able to summon a large dragon, which will help to decimate their targets. The creature's skin has a resistance similar to vibranium, as well as its claws and teeth, which are capable of destroying such material. The dragon's movement speed is equivalent to that of the horse at a given level, and the flight speed is twice that. In addition, the beast is smart enough that it is not necessary to take orders from the son of São Jorge, and can act on its own.


Level 01-30: Initially, the dragon may be up to 2 meters high and, in addition to making physical attacks, it will be able to launch constant bursts of fire and lightning, elements whose control is perfect. The dragon's dwell time is 2 rounds.

 

Level 31-60: Now, the dragon can reach up to 5 meters in height, and launch bursts of water, ice and acid steadily, also having perfect control of these elements. Your time increases, being able to stay up to 3 rounds.

 

Level 61-90: The dragon can now reach 10 meters in height, and cover the environment with light or shadows.

 

Level 91-120: Being able to reach 15 meters in height, the dragon has psychic abilities, being able to use them to reach or control enemies. Your time spent in battle becomes 4 rounds.

 

Level 121-150: The dragon reaches its maximum height, this being 20 meters. In addition, he became able to suck and devour the opponents' souls.

 

Level 151-180: Being able to stay for 5 rounds now, the dragon is also capable of firing bursts that completely annihilate the matter.
 

Blessing of the Seven Archangels

Reaching this level of power, the offspring begin to receive a blessing from heaven, more precisely, from the Seven Archangels.

 

Level 51-100:

  • Gabriel: Through the great messenger and communications archangel, the offspring receives a helmet made of celestial iron, whose shape varies according to their taste. Once placed, the helmet grants its wearer the ability to telepathy, so that it communicates perfectly with any being it wishes.

  • Uriel: through the "Fire of God", the children of Saint George are blessed with the control of fire and divine fire, perfectly controlling both. The second, which has a different coloring, will be able to reach even the soul of the opponents.

 

Level 101-150:

  • Miguel: Through the blessing of this archangel, the offspring will receive a beautiful celestial iron sword, which in their hands will be surrounded by a white light, giving it the ability to annihilate the matter with its cuts.

  • Jegudiel: The archangel "Praise to God" will complete Michael's blessing, granting the rest of the celestial iron armor to the semi-saints, being really complete when used together with the helmet.

  • Baraquiel: through the "Lightning of God", the offspring obtain a perfect control over the rays, being able to cause great storms in the place where they are.

 

Level 151-200:

  • Rafael: This archangel grants his offspring a pair of wings, so that he can travel through the skies, which is the safest way. The flight speed with these wings will be 50% higher than the normal speed of the semi-saint.

  • Salatiel: With the blessing of Salatiel, the archangel known as "the one who prays to God", the children of Saint George became able to bring someone back from existence, giving him a new chance.

 

Note: Salatiel's power can only be used once per event, and both offspring and offspring must be participating in the event.

Dragon Killer

 

São Jorge is one of the greatest dragonslayers that ever existed, for this reason he will have all the powers of the DragonSlayer, located in the Greek pantheon, according to his level. In this way, your offspring have a blessing that can be activated twice per event during your father's 5 rounds granting you all the active powers of the dragonslayers of the Greek pantheon.

Level 50-100: Has all the active skills of level 01-25 dragonslayers.

 

Level 101-150 Has all active skills of level 26-50 dragonslayers.

 

Level 151-200: Has all active skills of level 51-99 dragonslayers.

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Level 201-250: Has all active skills of dragonslayers at level 100-150.

 

Level 251-300: Has all active skills of level 151-200 dragonslayers.

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