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NINE-TAILED FOX

HISTORY

Kitsune (狐? IPA : [kitsɯne] ) ( ? Pronunciation) is the Japanese word for fox . Foxes are a common topic in Japanese folklore ; kitsune generally refers in this context. Stories describe them as intelligent beings with magical abilities that increase with their age and wisdom. Among these magical powers, she has the ability to assume human form - they usually appear in the form of a beautiful woman, a young woman or an old woman. While some stories say that kitsunes use this ability only to deceive people - as they often do in folklore - other stories portray them as faithful guardians, friends, lovers and wives. In addition to the ability to assume human form, they have the powers of possession , they can generate fire from their tails and mouth, the power to appear in dreams and to create illusions .

KITSUNES

Appearance: Kitsunes have white hair, a beautiful body and fox ears


Personality: Personality variation can vary, from the best to the most fearsome

SKILLS

Passive Powers

 

Youkai Physiology 

 

In general, youkai have a physiology totally different from the normal ones, they are adapted to their functions and are much more capable with strength, endurance, flying skills, etc. They are equipped with retractable teeth and claws, which can easily shatter an opponent, being half fox and half human, yet with their magical energy flowing, this species of youkai is the most prepared and the strongest among the others.

 

Level 1-10: They can move at 200 km / h, with their fangs, claws and physical strength they can break and crush bones; their tails are flexible, elastic and resistant like wood, reaching up to 2 meters in length; The immune system is effective with 100% of the pathogens that affect humans; due to its magic, kitsunes will be able to move walking or floating smoothly as if gliding, or at half the speed at which it would run because it has no friction between its feet and the ground; if necessary, they can reach an altitude of 5m, withstanding low temperatures and a pressure drop without suffering damage.

 

Level 11-25: Can move at 400 km / h and destroy logs; their tails reach 3 meters and have the resistance of iron; its flight capacity becomes excellent, being able to fly up to 10m in height and without suffering from the climatic and atmospheric conditions of these.

 

Level 26-35: They are able to move at 600 km / h and can already destroy iron materials; the tails can now stretch up to 4 meters and have steel resistance; its ability to fly allows it to reach 20m in height without suffering from the climatic hostility of this environment.

 

Level 36-50: They are able to move at 800 km / h and destroy steel with their strength; the tails stretch up to 5 meters and are as resistant as titanium; their ability to fly and their organism allows them to reach heights of 50m; your immune system is already able to neutralize toxins in your body, while it has immunity against pathogens transmitted between mythological beings. 

 

Level 51-100: They can move at 1000 km / h and the claws have the ability to destroy titanium; the tails are as resistant as the diamond and reach 6 meters; can fly at altitudes of 100m above sea level.

 

Level 101-150: They can move at 1200 km / h and destroy diamond; tails reach 7 meters if necessary and are as resistant as adamantium; the body can already withstand climatic conditions 150m above sea level, allowing it to reach this height during flight;

 

Level 151-200: They manage to move at 1400 km / h and destroy adamantium; The tails now extend up to 8 meters; the body withstands the hostile conditions of 300m above sea level allowing it to arrive calmly at this altitude.

 

Level 201-250: Can move at 1600 km / h; with their strength they can already destroy the vibranium and their tails reach over 9 meters in length being as resistant as this material; They are able to fly and survive the conditions of 500m above sea level.

 

Level 251-300: Tails reach up to 10 meters. They can move at a speed of 1800 km / h. At this level, mythical foxes will be able to transcend their resistance to space, being able to be exposed to it without any problem. Their tails and their strength give the ability to bend the divine iron, so it takes a blade of this material to be able to cut off the offspring's tails.


 

Ethereal disguise 

 

Level 50-100: Kitsunes are famous for being able to disguise themselves among humans, being able to lead a human life without being discovered. Kitsunes can be difficult to track, almost never leaving traces wherever they go and even their magical energy is difficult to be felt by weaker demigods, even managing to deceive all the senses of those who are tracking it making them even get lost.

 

Level 101-150: Now, Kitsunes no longer leave traces and demigods below the level will not be able to detect their magical energy, not through common means, to know their location.

 

 

Immortality

 

Described in mythology as ancient creatures, kitsunes and their variations are creatures that grow stronger each year. Magic and immortal, can only be killed when all their tails are cut. This secret is only known to them. Over time, new tails appear, which makes it more difficult to be killed.

 

Level 1-50: At this level, it takes about one day for each of its tails to completely regenerate.

 

Level 51-100: Now, each tail regenerates in about 12 hours.

 

Level 101-150: Time decreases to 6 hours.

 

Level 151-200: It becomes 3 hours.

 

Level 201-250: On the verge of strengthening your skill, the tails regenerate in an hour and a half.

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Level 251-300: Finally, it only takes 1 hour to have your tails completely regenerated.

 

Note: Real time, in Off.

 

Regeneration 

 

Level 1-10: Campers can regenerate from small, shallow cuts. 

 

Level 11-25: Now they are able to regenerate from cuts that are slightly deeper, but not as severe, they can be cut in the arm, in the leg. 

 

Level 26-35: They manage to heal ugly wounds, such as first-degree burns and deep cuts that leave a lot of blood. 

 

Levels 36-50: Now you can regenerate from second degree burns and severed small limbs. 

 

Levels 51-100: Now you can regenerate from middle limbs, like a hand or a foot, but nothing more serious. 

 

Levels 101-150: Manages to regenerate from third degree burns, making the skin return to normal and with large lost limbs, but it takes about two rounds to really look good. 

 

Levels 151-200: At this level, it can regenerate itself from burns made by acid that corrodes the body, only a portion would heal perfectly and quickly. Large limbs would also be able to heal quickly, cuts that would cause a large loss of blood or internal bleeding, would take two rounds. 

 

Levels 201-250: At these levels they can now completely regenerate, if there is a cut with hemorrhage, quickly the body will heal and leave the demigod well again, they can also regenerate their bodies if they suffered small explosions, making their limbs come back , but it takes three rounds to finish everything. 

 

Levels 251-300: In this last step, your body can regenerate itself from almost any attack made, making it perfect again quickly. 
 

Fox Intelligence 

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Since childhood, kitsunes develop wisdom and knowledge much more easily than any other magical creature, they can remember perfectly everything they saw, having perfect photographic memory. Because of this, they can read books and recite everything that is written regardless of order, in addition to understanding and speaking different languages ​​naturally. Kitsunes, at their peak of power, acquire semi-omniscience and earn the title "Kyuubi", derived from "Kyuubi no Kitsune". 

 

Level 51-100: A kitsune can communicate in any language from the land even if he has never had contact with him before, he can also freely explore the different techniques that his powers provide him through an in-depth knowledge of them, he has historical knowledge up to 1 year in the past and has the ability to learn something just by looking, or reading, due to their excellent photographic memory and for that reason they are excellent combatants of the martial arts, knowing and knowing perfectly the critical points of a human body, having physiology, agility and physical conditioning to put into practice all the tactics of oriental fights. Something different about these youkai is that they have their own language called kitsune hōgen, being able to communicate in this language with other members of the same species;

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Level 101-150: Now the linguistic ability allows the translation of more mystical writings, such as peoples that have already been extinct, for example. Historical knowledge extends to 2 years, knowing in detail everything that happened in the world until today and its intellectual capacity allows to know almost everything about magical creatures and pagan gods. It can also explore the most profound concepts of human sciences, exact, biological and physical. 

 

Level 151-200 Historical knowledge lasts up to 3 years. The fox can elaborate and build mechanical shapes and understand how they work. Advanced linguistics allows you to identify and decipher ancient runes, in addition to writing texts with them and speaking in the language in which it was created. At this level, the offspring can have an incredible perception, knowing everything that happens within a radius of 10km.

 

Level 201-250: You now have an immense knowledge of the universe. Some knowledge of kitsunes can exceed others with the same power. Kitsune now manages to have an exponential increase in knowledge and wisdom to the point of being able to unravel every type of mystery that exists. His enlightened mind allows him to be able to predict the actions of his opponents based on a system of theories and imaginary scenarios, in addition to rapid probabilities of situations and events.

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Level 251-300: At the height of its power, a kitsune ceases to be called kitsune and is renamed Kyuubi, even at lower levels, this species is given as the most powerful creature (youkai in Japanese mythology), but in high levels she is considered as a god. At this level, the current kyuubi will have achieved great knowledge, knowing clearly, in addition to having the ability to see and hear everything that is happening on planet earth simultaneously. It is not literally an omniscience, but an historical and infinite knowledge about everything that happens. 

 

Ps: Kyuubi does not have access to what happens in divine places like Olympus or Asgard, nor even its own dimensions, but from the moment someone steps on earth, kitsunes will have access to information, saving higher beings as entities, archangels , etc. It also has no access to the interior of the camps and their locations, if they are protected.

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Active Powers

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Stellar Spheres 

 

They serve for defense, protecting them when necessary regardless of their will, as they are interconnected with the fox's soul.

 

Level 1-50: Initially it only has a stellar sphere, which when invoked lasts two turns. It is able to move at the same speed as that of the semi-kitsune, managing to severely burn what it comes into contact with, however it does not totally affect the target's body, being strictly to the affected region. This sphere acts as an extremely resistant shield, being able to defend efficiently from the attacks made against the offspring. Remembering, it can be very difficult to defend from multiple attacks.

 

Level 51-100: Now there are two spheres, reaching 2x the speed of the youkai; they can easily incinerate an entire body part of a victim with just a touch. It lasts three shifts.

 

Level 101-150: From this level, Kitsunes are able to cause the spheres to orbit around their body. With this, they are able to make the spheres reach their enemies, incinerating them; The spheres manage to bounce energies launched against kitsunes, being able to come together to cover a larger area. Now there are three spheres and it lasts four turns.

 

Level 151-200: The spheres reach 3x the speed of the fox, in addition to being now four spheres. They last five shifts.

 

Level 201-250: The spheres, with the sole and exclusive purpose of protecting the offspring, will soon react to any attacks that come their way, without even needing the will or conscience of the offspring to accomplish this feat, and may even remain active while the semi youkai is unconscious. There are five spheres and they last six shifts.

 

Level 251-300: This time the spheres, which protect the semi youkai, react to anything that targets the offspring, lasting seven turns and now having six spheres.

Note: The same number of shifts they last, is the same number of shifts that you have to wait to use them again.

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Hoshi-no-tama

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Kitsunes have with them an indestructible magic pearl, which is visible only in its real fox form, while in human form it can be seen as a jewel, necklace, etc. They carry this orb wherever they go, as part of their energy comes from it. Its property is simply to capture energy from the environment.

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Level 50-100: Initially, you can use the energy stored inside the jewel to grant a small + 2x buff to your Mana skills.

 

Level 101-150: She can use the energy stored inside the jewel for her own resurrection use, if necessary, and returning with all her levels and everything she had previously, as part of the kitsune's soul will be inside the sphere (once per event or saga).

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Levels 151-200: The pearl and kitsune (in their fox form) may merge and, in this way, their power will increase exponentially, the fox will be twice the size. The mana power becomes superior, having a buff in mana abilities of up to 4x, however this will all last for 5 turns and can be used 3 times in an event or saga.
 

Advanced telepathy 

 

Kitsune is a kind of youkai with a very advanced gift of intelligence, possessing a very complex brain capable of perfectly achieving telepathic abilities, transcending telepathy to high levels achieving perfect illusion and even mental control and induction.

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Level 1-10: Even beginners, these magical creatures can communicate with other demigods via telepathic messages, hearing their voice in their head and vice versa. In this way this breed can create a mental link shared with someone, or among several others so that they can communicate over considerable distances. Another ability is to project the sound of your voice through your mind, making kitsune project your thoughts and be able to speak without having to open your mouth.

 

Level 11-25: They are already able to have a developed mental resistance, after all, through their knowledge of the mind, foxes can circumvent some psychic powers and resist them. At this level, they have the ability to access memories of other demigods and feel their emotions, through which the mind can neutralize very intense and unbalanced feelings. They can also visually project thoughts and memories of themselves or other demigods; his mind had managed to deceive an opponent's mind, deepening his skills To cause illusions as for example: changing his own form or that of other beings, as well as part of the environment in which they find themselves and by their deeper knowledge in illusions, you end up becoming resistant to such power, managing to distinguish reality from illusion.

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Level 26-35: Kitsunes are able to transmit their knowledge to other demigods, however for some of weaker minds it can be used as a weapon, driving them crazy. His resistance starts to reach levels of more experienced demigods, with his damage reduced to almost nil, for example: decrease the time of control and mental possession, manipulation of emotions, etc. You can create, shape and manipulate illusions, perfectly confusing the victim's five senses.

 

Level 36-50: Kitsunes are also able to create psionic bursts that cause extreme mental pain in the victim, in the worst case it can leave the victim in a vegetative state and possibly death; It changes precisely the perception of the environment, being able to create an environment or situations of great risk for its victim. 

 

Level 51-100: They are already able to erase the memory of their victims when accessing their minds, or to put false truths and false memories in which she will erroneously believe in something that never happened. 

 

Level 101-150: Now you can transfer your mind to another lifeless body, in this mode kitsune will be unconscious while your mind will remain in the other body for up to 4 rounds; Illusions become powerful enough to drive madness, or trick the brain into absorbing everything that happens within the illusion, making possible the death of the victim in question.

 

Level 151-200: At its peak, you can enjoy your telepathic skills to perfection. The offspring can access the minds of their targets and control their desires, desires and actions and can even create puppets.
 

Metamorphosis

 

Of course, kitsunes are magical foxes with up to 9 tails, however, they can assume a fixed human form and transmute as they wish to anything else they want, but some require more experience and better control of their abilities.

 

Levels 1-10: They can assume the fixed human form and be transmuted into other simpler animals such as insects, other invertebrates and creeping plants, they can also take the form of non-living matter, such as small objects and stones. But it can also change its appearance for anyone, being able to be man, woman, child or elderly, in this form its tails will not appear visible unless it wants to, however, demigods linked to other canids can easily see the ears and fox tails as spectral blots.

 

Levels 11-25: May remain in the form of larger objects such as lampshade and other home decorations, larger stones, shrub-like plants and more developed animals such as mammals and small birds.

 

Levels 26-35: Metamorphosis can evolve into larger forms such as trees up to 3 meters in height and larger and more developed animals, a kitsune can blend into the environment by posing as large objects like chairs and tables.

 

Levels 36-50: The transmutation capabilities become more advanced, this species of creature can pass for trees up to 5 meters, large land animals and objects more extravagant in size. Coming close to its peak, the fox can mix with the elements, transforming itself into them, such as earth, water, fire and air itself. This is a means of camouflage, in addition to the fact that the body mass of a kitsune in human form is what will say what will be the volume and space occupied when transmuting into the element.

 

Levels 51-100: Discovering the secrets of your skills, a kitsune can be transmuted into the kinetic skills you have.
 

Nine-tailed fox 

 

Kitsune, as they are naturally immortal, have the ability to grow stronger as they age, as well as their tails that increase in number at each level, starting initially with a single tail.

 

Level 1-10: With its first tail, this mystical species has the ability to generate and manipulate fire, being able to release it from the hands, mouth or tail. Your control over this element is formidable even at a low level, allowing you to make the flames an extension of your body.

 

Level 11-25: With the second tail, they manage to dominate the water, the counterpart of the fire, with that power kitsune will be able to manipulate the water of the environment; they can feel the presence of water in places they would not be able to see, such as groundwater. Taking the water to a more mystical side, kitsunes are able to use its healing properties to heal wounds of their partners, they will not be able to regenerate completely, but will be able to encourage and accelerate healing. The fox can remove water from the environment (plants, air humidity and organisms) for its own use when it does not have puddles or water courses. 

 

Level 26-35: Through the third tail, they can dominate the air, just like their pressure in the area, control and generate winds and even hurricanes. Its handling is as good as the other elements, and it can be used with precision and on a large scale, such as shaking a large city with its winds and hurricanes;

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Level 36-50: With the fourth tail, in contrast to the air, kitsunes can manipulate the land, extending to the area of ​​a large city, and can also manipulate ores found on the land. When they are barefoot, they will be able to feel the vibration on the ground and know if they have any buried object, or a cave, for example, as if she could see through their feet. 

 

Level 51-100: Now acquires its fifth tail, having the ability to manipulate the foxes' celestial forces. In this way, they will generate and manipulate the light. The light that is emitted from the kitsune's body is strong and intense enough to melt a human, as opposed to shadows and darkness, when launched against a dark blast, both energies will cancel each other out.

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Level 100-150: Through the sixth tail, kitsunes will manipulate the dark forces (shadows), the opposite of the celestial forces (light). In this way, they will manipulate the shadows as the opposite of light.

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Level 151-200: With the seventh tail, kitsunes will have spiritual affinity, being a tail directly linked to the creature's soul and this is essential to reach the power of the other tails. This affinity allows the ability to see the soul of the living and so they can identify an original opponent of their clones. They will also be able to assume a spectral image, that is, it will enter the astral plane with body, mind and soul, becoming a spirit, so they cannot be seen or felt, unless there is someone who can see the astral plane. Kitsunes may have weaker demigods and take over their bodies. By creating two water tentacles around someone, kitsune can change the positive and negative poles to reverse corrupted spirits and emotionally out of control campers. Using this technique,

 

Ps: In the spiritual form they will not be able to use their active abilities, with the exception of the tail and the soul, and the same goes for the astral projection. Possession lasts 5 turns.

 

Level 201-250: With the eighth tail, they acquire the ability to manipulate chi, the latent energy present in living beings. By controlling Chi, kitsunes will be able to strengthen themselves physically, mentally and spiritually, in addition to being able to use this ability for attacks and defense with energy blows.

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Level 251-300: When they acquire the ninth tail, they reach the representativeness of the true balance of the body, soul and mind. With the ninth tail, kitsunes manage to reach the maximum of their power, but these are still in constant evolution and, at this level, the fox has the power over the Yin and Yang forces, that is, the natural and duality of opposites or opposing forces , interconnected and interdependent. This duality is clearly represented by the powers of their tails: Earth and air, water and fire, light and darkness, body and soul, etc. In the end, the arc is completed through Yin and Yang, controlling negative and positive energy from lower beings.

 

Kitsune-Bi

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Kitsunes will be able to invoke a golden colored flame, kitsune-bi, from their mouth or hands. This flame is hotter than ordinary fire and is unique to this breed, which it will be able to control with extreme mastery at advanced levels. 

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Levels 1-10: Recently discovered, kitsune will still not have full control over this flame, it will only be able to launch small fireballs the size of the palm of the hand and short bursts against the target.

 

Levels 11-25: The control becomes more advanced and precise, being able to launch larger bursts of long range and for longer time through the mouth.

 

Levels 26-35: Now you can summon it whenever you want, it becomes an extension of the kitsune's body, being able to precisely target and redirect your flames. 

 

Levels 35-50: At this level, you can transmute the common flames to kitsune-bi, causing the opponent to lose control and pass to the fox.

 

Levels 51-100: The power now expands, being able to manipulate kitsune-bi as you like and control the size, intensity, density and temperature, achieving perfect mastery.  

 

Levels 100-150: As you progress through your levels, the summoning power also increases, at this level you can create huge fireballs capable of destroying a large city with extreme ease, as well as your ability to control your own flames.

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Seductive death

 

Kitsunes have powers similar to those of a vampire and in Japanese mythology they are compared to demons like sucubus and incubus, having a certain association with beings of the type. Being able to drain the energies (vital, mystical / divine, etc.) of their targets, they can even kill their victims after draining them completely, as well as having the ability to seduce to commit their murders.

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Levels 1-10: Kitsunes have great charm and are attractive in nature, able to seduce any demigod with their words. At this level, they can induce someone to have relations with a simple exchange of looks, in which the target would feel mesmerized by the charisma, charm and seduction. During the act of intercourse, kitsunes will feed, absorbing the sexual energy of that moment and this makes the yokai to be emotionally, psychologically and attractively strengthened. That is, the more relationships, the more invulnerable your feelings, mental health and the power itself will become.

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Levels 11-25: Now you can implant sexual feelings and desires in the victims' heads, instead of a kitsune chasing them, they will chase you like this. At this level, the offspring will be able to project seductive thoughts into the minds of others, speak with subliminal seductive power behind each word and / or stimulate the brain's pleasure centers by touch, voice or thought. This can be used to attract and seduce anyone who desires, because the victim who receives the thoughts will believe that they themselves were the ones who thought them.

 

Levels 26-35: Now, when committing the act of kissing, the user can voluntarily manipulate and control the victim making him a slave to his will. Such ability consists in controlling through kissing, therefore, immunity of the mental type has no effect with this power, which is of the organic type.

 

Levels 36-50: It can now absorb 70% of its victims' life force, draining health, energy and vitality and thus, the user can use it to increase their abilities such as speed, strength, agility and power.

 

Levels 51-99: The kiss becomes more effective, with this the victim will have all his vital force decimated from his body, leading to death. 

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Levels 100-150: Now the offspring will induce their victims to death, going beyond their physical limits for the longing for the relationship, in addition to the constant absorption of their victim's vital energy (if the offspring have 3x consecutive relationships with someone in less than two days, this person will die). 

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Oneirocinese

 

Oneirocinese is the name given to the ability to invade and control dreams, kitsunes have always been known to invade them and cause real disasters.

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Levels 1-10: Initially, they can only induce sleep, causing opponents to enter a stage of drowsiness and, thus, create events in the mind similar to illusions, but they are poor and unrealistic. The victim will only have the feeling of "daydreaming". 

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Levels 11-25: Now it induces a deeper sleep, the treacherous creature can feed on the dreams of its victims and become stronger, becoming more resistant and invulnerable. The creation of dreams becomes more convincing, and it can elaborate even bad dreams, however the person will wake up more easily.

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Levels 26-35: At this level, kitsune can induce a “heavier” sleep and can create nightmares and convincing dreams. At this stage, she can literally invade her victim's dreams, but will not cause any specific harm or benevolence unless she is able to communicate with her.

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Levels 36-50: Can invade and manipulate someone's dreams, modifying the environment around them and generating nightmares, kitsune will be fully aware of what they will be doing, less their victim than to be able to control their body in a dream requires training and high psychic and emotional control.

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Levels 51-100: At high levels, you can control your dreams more perfectly, such as manipulating reality within the dream world. There are the kinder ones who can also promote spiritual healing, it will not heal completely, but it can induce restoration (the healing time will depend on good spiritual and energetic abilities, so it is not possible to induce healing in those who have a bitter soul, or obscure)

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Levels 101-150: At the maximum stage, kitsune will have full power in the world of dreams, its only disadvantage is that it will expend energy the more it handles. 

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Mana control

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The basis of Japanese mythology is control, energy and being itself, so kitsunes, as magical creatures, have the ability to control and generate vital energy (mana) for various affinities.

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Levels 1-50: Can cast bundles of solidified, or ball-shaped mana, which can throw the victim. It can also shape small mana weapons, such as daggers, knives, swords, shurikens. For defense, it has the ability to create spheres around an area of ​​2 meters and the mana will repel the attack (attacks too powerful the mana will break like glass. Lasts 2 rounds).

 

Abeo exorior: Generates a mana shield that allows you to teleport, as well as 3 allies around, to another place. 

 

Song of the Bad Cantiga: it is a protection spell that creates spines of Mana that come out of the ground.

 

Contego: Contego is a spell that allows the user to make a simple shield, however, very resistant to mana.

 

Teewat Ligara: is a spell that allows you to create a hurricane to attack the enemy.

 

Levels 51-100: In addition to shaping mana to create slightly larger objects, such as swords, and releasing energy to slice materials, you can also infuse weapons to energize them and make them more effective. 

 

Amorus Infecta: It causes both animals and humans to suffer a distinct attraction to the target (which may be alive or inanimate). A glow wrapped around the victim makes apparently all similar beings around him attract him.

 

Awakatelo Foligeto: It is a spell, which allows the user to control the branches, roots and vines of plants, trees and vegetation, thus leading them to imprison or attack the enemy.

 

E Recedentia: Teleportation spell and it is very similar to the Abeo Exorior in that it creates a mana dome, only that it is used to teleport over long distances.

 

Corona: Consists of, meters away, creating a horizontal oval disk on top of a target while the user is emanating mana in his hands. The puck falls and can knock the opponent unconscious.

 

Charm of Tots: is a protection spell that creates a barrier of Mana with 60 meters in length.

 

Eradiko: This spell releases several beams of Mana from the user's hands and holds the opponent in a large and powerful Mana sphere.

 

Imperium Im Mentum: It is a spell that produces a small flame of Mana that, when thrown at a target, creates a small flash and then places the target wrapped in a bubble of mana making it regain its original consciousness.

 

Reptilicus: Allows you to transform the object hit by the spell into a kind of Reptile.

 

Statuea: It is a spell that allows the user to paralyze people nearby when they are hit by a mana pulse that comes from the user's hand.

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Levels 101-150: Now you can make the beams redirect, as well as follow in straight lines, turn, twist, rotate, bend, follow and lock on really long-range targets with precision and good aim. It can also accumulate mana in the hands and throw a large explosive sphere and its shields, walls or protective spheres can absorb energy attacks.

 

Berdi Mordo Nata: It is a powerful lightning spell that the user can use to move and burn things from afar.

 

Merchiusus Verdactus: It is an incredibly powerful attack spell, the caster creates a beam of bright energy from both hands made of mana, similar to electricity, in order to severely harm your opponent.

 

Patrium Securitate: It is a spell that can cover an entire building with Mana, preventing the entry and exit of whoever is outside, or inside.

 

Statuea: It is a spell that allows the user to paralyze the people around them when they are hit by a pulse of mana that comes from the hand of the same.

 

Transformatio Dedyeste: This spell creates a Mana shield that turns everything that passes through it into petals.

 

Tur-bo: It is a spell that causes the user to create an unusual but strong whirlwind or wind of Mana. This spell allows the user to do other skills such as stopping an object or someone in midair or it can be used as a defensive ability to reverse flames or the like. It can be used both for defense and attack and varies the resistance and power of the power according to the need and the level of those who conjure it.

 

Levels 151-200: At this level you can absorb large amounts of mana from the environment, mainly from living things like plants and animals for your own consumption, restoring your energy and mana reserves.


 

 Erotiko: It is a very powerful attack that consists of a powerful burst of mana energy on the enemy.

 

Necte Artes Magicas: It is a spell that creates mana handcuffs around someone's hands.

 

Portallus Projectum: When cast, it projects a black hole of mana that can teleport to some random place, which may or may not be the user's choice.

 

Levels 201-250:

 

Estote Quasi Integumentum Imatari Proximum: Upon being recited and having the person's image or name recorded in his memory, this person will be sent to his place of origin.

 

Levels 251-300:

 

Requires Animas Omnibus: When casting this spell, the user's hands will start to shine and emanate mana, this way it will suck the energy of those who are within a radius of 10 meters.


 

Mystical fox  

 

The original form of a kitsune is that of a fox with nine tails, however it naturally manages to assume the form of a human. In its original form, it becomes more powerful, as the level increases its powers and its size increases. The human-fox and human-fox transformation occurs passively, however there are some skills that their original form provides them that occur actively. 

 

Level 1-50: At this level the fox is the size of a large dog, its powers with the tails double and its eyes allow to see the supernatural.

 

Level 51-100: The teeth and claws are now able to stop the regeneration process, paralyzing the cells in your victim's body. The size of the fox is now the same as that of a wolf.

 

Level 101-150: Can create a circular energy mass similar to a portal which allows the same 

go through it. The size of the fox reaches 2 meters.

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Level 151-200: Can fire beams of energy through their claws. The fox reaches 3 meters 

 

Level 201-250: Manages to shoot his claws through his hands at his opponents, which will be imbued with his own energy, managing, when in contact with the target's body, to distort that area, deforming the matter completely if the area does not be amputated quickly. Size reaches up to 5 meters

 

 

Magic Influence

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Kitsunes are seen as creatures with great power in the use of magic, managing to enjoy the most diverse types of different spells using Japanese words (for the scenes, but which will be understood as the language of the fox, therefore, third parties will not be able to understand what will be said), which will boost your magical energy for example.

 

Note: in human form, this energy will be focused on the hands, while in fox form, on tails and in the mouth. Even with your mouth occupied, the sound of your voice will be projected through telepathy in the fox's language.

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Level 1-10:  

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Watashi wa shi no shishadesu: This will make a golden in the shape of a humanoid fox appear around the kitsune, invisible to the eyes of those who cannot see the spirits, except for other canids. The aurea will intensify the physical powers, strengthening and giving even greater mastery in melee weapons and its strength increases twice.

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Level 11-25: 

 

Mahō wa arimasen: It works as a counter spell, by saying these words the kitsune's eyes will shine and the magical energy that flows in your body to destroy a spell or spell, but it will only work against lower level spells.

In Kitsune Hankei: it will send a powerful Ray of energy out of your mouth capable of piercing a Rock.

 

Level 26-35:

 

Kitsune no hinoiki: breathes a powerful stream of flame and releases it from your mouth to do considerable damage to your target. The flames have enough power to break huge boulders with their pressure.

 

Level 36-50: 

 

Kaiten bōru no Kitsune: The fox will create five orbs of black and red energy that revolve around its body and damage anyone it touches. The orbs then spread around the site, while continuing to spin faster until they disappear.

 

Level 51-99: 

 

Rūn wa arimasen: You can read and interpret runes with your intelligence, so through counter-spell you can create an anti-rune, a Japanese rune that destroys the effects of a lower level rune. 

 

Kyuubi No shōgekiha: Kitsunes will use their energy reserve to release a roar or wave in a powerful force of pressure and destruction. It will not incinerate, or disintegrate, but it will repel rocks, people and whatever is within 20 meters (increases by 2 meters for every 5 levels acquired).

 

Level 100-150: 

Kemonodama: It will focus energy and shape it into a sphere and then compress them into its mouth, in the form of a sphere it can be detonated by a wave burst upon hitting a target, or launched to form a dome-shaped explosion that flattens and sweeps everything around, or as a concentrated beam of energy that gives it explosive power to penetrate. 

 

Level 151-200: 

 

Kemono no renzoku-kyū: consists of firing several decomposed Tailed Beast Balls in rapid succession at the target.

 

 

Kyuubi

 

Kitsune finally reaches its peak, acquiring the ability to transform itself into the powerful Nine-Tailed Fox. Being a beast with orange fur, resembling a fox, but with several long tails. On his face, his eyelids would be as black as the gloom of the night, the strong color of the eyelids follows as a thick line, leaving both ears almost completely black, his irises are as scarlet and shiny as blood and their size reaches up to 20 meters acquiring enough power to manipulate and bend space-time in the area of ​​a city.

 

Level 180-200: Lasts 2 rounds.

 

Level 201-220: Lasts 3 rounds.

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Level 221-240: Lasts 4 rounds. 

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Level 241-260: Lasts 5 rounds. 

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Ps: 3 times per event.

Complaint gifts

Hoshi no Tama

The offspring receives from its mother a magic sphere that cannot be destroyed, the sphere contains part of its owner's soul and powers and because of this, regardless of who killed it or how it died, it will return through Hoshi no Tama with half the levels. The sphere can also be used to imprison souls of other campers, souls may return to their respective bodies as the user wishes.

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