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GIRLS OF THE BLACKSMITHS

HISTORY

Vulcan ( Hephaestus in Greek mythology) was the Roman god of fire, son of Jupiter and Juno or, according to some mythologists, only Juno with the help of the Wind.

He was launched to the seas due to his mother's shame for his malformity; however, he was picked up by Tethys and Eurínome , daughters of Oceano . In other versions, his ugliness was such a newborn, that Jupiter would have thrown him from Mount Olympus below. This was due to his deformity, since Vulcan was lame.

His figure was represented as a blacksmith. It was he who forged the rays, an attribute of Jupiter. This god, the ugliest of all, was the husband of Venus (the Greek Aphrodite ), the goddess of beauty and love, who, incidentally, was tremendously unfaithful to him.

However, Vulcan forged special weapons for Aeneas , son of Venus , Anquises and Troy , and for Achilles when he had loaned it to Patroclus , who in turn lost it to Hector .

Also at a certain point, Vulcan prepared a net with which he trapped the bed where Venus and Mars had an adulterous relationship. In this way the blacksmith god was able to demonstrate his wife's infidelity, which however was forgiven by Jupiter.

CHILDREN OF VULCAN

Appearance: They have dark or black skin and calloused hands from working in the arsenal, they are big and muscular. They do not care at all for appearance, since they are always with the singed clothes, dirty hands and face.

Note: It is not because here you say you have to be dark or black, that your character will have to adhere to these aspects.

Personality: They are brute and resilient, of those who are not afraid of anything, but with friends, who are almost all from the camp, they manage to be friendly and rarely even silly, with a kind of kindness.

SKILLS

Passive Powers

 

 

Energy Conversion

 

Vulcan's offspring were born with a natural ability from their father. When in hot places, or in contact with high temperatures, it can passively convert this thermal energy into physical force.

 

Level 1-10: The offspring can double their physical attributes.

 

Level 11-25: The offspring are now able to triple their physical attributes.

 

Level 26-35: Your physical attributes are now multiplied by four.

 

Level 36-50: There is a fivefold increase in your physical attributes.

 

Level 51-99: Now your attributes are multiplied by six.

 

Level 100-150: Increases your physical attributes sevenfold.

 

Level 151-200: Gain an eight-fold increase in your physical attributes.

 

Level 201-250: Now your physical attributes increase nine times.

 

Level 251-300: At its peak, the increase is tenfold.


 

Self Support

 

Level 1: Vulcan offspring have the ability to be able to go days without food or drink fluids, doing this so as not to lose focus when doing a great job. His energy is great, managing to turn nights awake as if only a few hours had passed.


 

Electrical Resistance

 

Level 10: From this level, Vulcan's offspring acquire a resistance to electrical attacks and to the electricity itself, managing not only to resist, but to absorb such abilities to restore their energies.


 

Weapons Expert

 

His father was the forger of the gods, producing the most diverse weapons and technologies for them. Thus, their children learned to use weapons in addition to being able to understand in a basic way how technological devices work.

 

Levels 1-10: Even though he is new to the camp, the demigod has a high skill that lets him know the basic use of any type of weapon, allowing him to recognize any type of weapon, even its equipment (from bullets) , how it was made, etc.)

 

Levels 11-25: Vulcan's offspring become even better with weapons of any kind, whether biochemical, bladed, firearms, or technological weapons having an average experience with each.

 

Levels 26-35: Vulcan's offspring becomes experienced with any type of weapon, knowing everything you need to know about every type of weapon from traditional to technological, the senses of these offspring combined with your mind allows you to collect great information about it of weapons knowing exactly which move the opponent will make.

 

Levels 36-50: Now the demigod has discovered all the tricks and privileges exercised by the skill with these weapons, being able to control it perfectly, as well as having the ability to make or create impossible movements with it.


 

Forge of the Gods

 

Level 1-30: Initially the Vulcan offspring acquires basic forge skills, being able to create armor or simple weapons such as melee weapons or firearms from materials found on earth such as iron, diamond and metal. (Remembering that these weapons have no divine ability) In addition to also being able to create homemade bombs with materials found on earth.

 

Level 31-60: Vulcan's offspring are now able to produce these weapons or armor with rare materials such as adamantium or vibranium, and may also create certain technological devices with varied functions on a small scale. Their pumps are more developed at this level.

 

Level 61-90: The offspring is capable of creating super resistant weapons, with magical materials, such as divine iron, styrene iron etc. (Without any additional skills). Its technological devices are now evolved on a medium scale, being able to create a variety of things (not exaggerated). 

 

Level 91-120: Now reaching its peak, the offspring is able to create ´´divine´´ weapons or armor. The demigod has the ability to grant a kinetic or physical ability to these weapons or armor (even paraphernalia, or jewelry).

 

Level 121-150: Now your body is more adept at creating these weapons, accoutrements, armor, etc. You are able to grant them a magical ability.

 

Level 151-180: You are now able to grant weapons a spiritual ability in addition to magic.

 

PS: Divine weapons consume a lot of energy, being reserved to create these only 3 times per saga. These weapons created by the offspring must be approved by the minister (in addition to the offspring not having the ability to create unique weapons such as Blades or Celestial Armor, Demonic Weapons or Armor, etc.).

 

 

Master of Technology

 

Level 1-10: Vulcan's children will inherit great technology intelligence from their father. Initially they will be able to translate any language they have heard. They will also be able to create, assemble or disassemble firearms or bladed weapons, also being able to create ammunition with ease. They will be able to communicate telepathically with the machines that are playing and can ask questions of them. Your brain has a higher speed of reasoning than other campers in general, managing to devise strategies and decipher puzzles quickly and accurately.

 

Level 11-25: You will be able to communicate telepathically with all the machines in your field of vision, also being able to turn them on and off with a thought. They can even change the function of machines, causing firearms to stop working, making microwaves unstable to the point of exploding, etc.

 

Level 26-35: They can create electronic devices with various functions, such as lighting, communication and various other things (depending on the resources you have). They are able to assemble and disassemble technological devices with their thoughts or the basis of a tactile telekinesis, which can improve them or simply render them useless. Vulcan's children show themselves capable of breaking into networks using any type of operating system, or internet source (computers, etc.) in addition to being able to both encrypt and decrypt files. They can simply break into a nation's data network and order missile launches, among many other things. 

 

Level 36-50: They are able to perfectly control the technology within their field of vision, managing to make machines explode or simply not work. They have Technokinesis, being able to create electronic devices or robots at their pleasure, managing to give them some technological capabilities. They can feel the presence of machines around them.

 

PS: Do not come to want to create robots made of styrene iron, only mundane metal alloys can be used in the creation. 

 

Level 51-99: They become true geniuses, managing to generate technology from nothing. Things like military and space equipment are created by the demigod without any difficulty. They are capable of creating AI (Artificial Intelligence) systems, which in turn inhabit computer networks, and can be anywhere as long as there is some type of existing technology. Artificial intelligence can be used to do things that the demigod wants, such as passing information through electronic networks, invading entire systems, among other things (have a connection when using this). They can create prostheses and entire cyborgs on their own, they can also insert electronic parts into other beings, turning them into androids.

 

Level 100-150: At this level, Vulcan's children gain a new skill, the so-called "technokinetic transmutation", this power allows them to mentally manipulate, alter and restructure all inorganic materials and their living variants. They can telekinetically manipulate, organize and alter objects at the atomic level, transforming them into pure technology. When they touch someone's forehead, they will be able to read their minds, thus being able to create machines from their thoughts. You will be able to create machines that allow you to travel across the timeline, machines that will allow you to traverse the fabric of space without difficulty. 

 

Level 151-200: At this level, they are able to transfer their consciousness to the computer network, thus becoming immaterial. They can return to human form quickly, as long as their body remains intact, if damaged, they can simply create another entirely electronic feat. When their conscience is in a computer network they will be able to access everything without any difficulty, being able to have access to everything that is inside a computer network. (Make it clear that by transferring your consciousness to a computer network, you will not have multiversal reach or simply from the galaxy. The reach is planetary, you will only be able to transfer your consciousness to a network limited to a single planet).

 

PS: In order to grant cybernetic parts to someone it is necessary that there is a physical touch between them at that moment, neither should they be interrupted under any circumstances. Otherwise, something may happen that makes it flawed and with some errors.

 

 

Mind of a Creator

 

Level 80: Vulcan's offspring have an open mind, being able to believe in various types of theories, even those that defy existing laws. By observing skills or powers that break these laws (whether of any type or origin) the offspring will be able to create countermeasures for these situations, managing to design weapons or equipment for these situations (must be approved by the minister).


 

Thermal Resistance

 

Level 1-10: Vulcan's children inherited their father's resistance, managing to withstand high temperatures. Your skin can withstand temperatures up to 200 ° C without worrying.

 

Level 11-25: Now they can withstand temperatures up to 400 ° C.

 

Level 26-35: Now withstand temperatures up to 600 ° C.

 

Level 36-50: Your resistance can withstand temperatures up to 800 ° C now.

 

Level 51-99: Withstands temperatures up to 1000 ° C.

 

Level 100-150: Now its resistance can withstand temperatures up to 1200 ° C.

 

Level 151-200: Now they can withstand temperatures up to 1400 ° C.

 

Level 201-250: Its resistance now can withstand temperatures up to 1600 ° C.

 

Level 251-300: Now reaches the peak of its resistance, withstanding temperatures up to 1800 ° C.


 

Forge Resistance

 

Because he was always working with sharp materials in the forges, Vulcano had a more resistant skin than normal, which is passed on to his children.

 

Level 1-30: Your skin has resistance equivalent to iron.

 

Level 31-60: The resistance becomes equivalent to steel.

 

Level 61-90: Now equals titanium.

 

Level 91-120: Resistance now equals diamond.

 

Level 121-150: Your resistance now equals that of adamantium.

 

Level 151-180: It becomes equivalent to that of the vibranium.

 

Level 181-210: At its peak, its resistance equals that of divine iron.


 

Blacksmith's Strength

 

Level 1-30: Vulcan's offspring have a strength that stands out from most other campers. At this level, they are able to destroy the iron with their own hands.

 

Level 31-60: Now you can bend the steel with your hands.

 

Level 61-90: They are able to break the titanium with their hands.

 

Level 91-120: The diamond would become fragile in the hands of a Vulcan offspring.

 

Level 121-150: Now you can break the adamantium with your hands.

 

Level 151-180: You can break the vibranium with your hands.

 

Level 181-210: At their peak, they can bend the divine iron with their hands.



 

Active Powers

 


 

Central Computer

 

Vulcan's offspring is capable of creating a computer (similar to a notebook) where he will be able to store some of his life. If you get killed, you will come back to life with your mind inside the computer. As soon as you are killed, the computer will create a scanner-like laser beam and begin to recreate your body again. This ability remains active after use, giving the offspring an infinite life as long as their motherboard is intact.

 

Level 30-60: The Scanner takes 20 seconds to complete the recreation of the offspring's body.

 

Level 61-90: It takes 15 seconds.

 

Level 91-150: It takes 10 seconds.

 

Level 151-200: It takes 5 seconds.

 

PS: It is necessary to make the scene during the event or saga. The computer does not need to be carried by the offspring, and can hide it if preferred.

 

 

Combat Gloves

 

The offspring is capable of designing a pair of gloves (according to the player's taste) which will raise their strength, allowing them to fight against their opponents in a melee.

 

Level 1-10: The gloves allow you to break steel easily.

 

Level 11-25: Gloves allow you to easily break and destroy titanium

 

Level 26-35: The gloves allow you to easily break and destroy diamonds.

 

Level 36-50: The gloves allow you to easily break and destroy adamantium.

 

Level 51-99: Gloves allow you to easily break and destroy vibranium.

 

Level 100-150: The gloves allow you to easily break and destroy divine iron.

 

 

Vulcanian Magnetokinesis

 

Vulcano gave his children the ability to shape, create and manipulate any type of metal, from mystical to earthy.

 

Level 1-30: At this level they are able to create, manipulate and shape only the basic metals found in televisions, weapons, kitchen objects such as saw knives, spoons and a fork. From nickel, iron and steel.

 

Level 31-60: Now they are able to manipulate, create and shape metals a little more rare, such as adamantium, vibranium.

We are a family owned and operated business.

Level 61-90: At this level they can create, shape and manipulate magic metals, such as styrene iron, etc.

 

Level 91-120: Now at this level, Vulcan's children produce their own metal (choosing whatever color they want), a metal stronger and more resistant than any other, hurting any type of deity, such metal is called Vulcanian metal .


 

ANDROID MODE

 

Level 50-100: Vulcan's son acquires the ability to transmute all parts of his body into robotic parts produced from rare metals such as vibranium and adamantium. Android has unlimited energy and eternal life. Due to their inorganic nature, they also have no aura (unlike all other campers, Earthlings, and creatures), so they cannot be tracked by any other demigods.

 

Additional powers:

Improved Speed ​​- Android will be able to fly and run at a speed of 1500 km / h.

Infinite Energy - Android has unlimited energy. 

Infinite Vigor - Android has infinite vigor, never getting tired under any circumstances. 

High pressure energy wave - Android carries a yellow energy sphere and then fires it from the palm of the hand in the shape of an energy wave.

Explosive Wave - A technique in which the user explodes "energy" from the whole body to repel opponents around him.

Android Barrier - A technique in which energy is expelled from the body in the form of a barrier with great strength that can be used to defend against oncoming projectiles, as well as to expand and damage its surroundings. 

Photon Strike - A technique that produces bright light around your body and leans forward to fire several waves of yellow energy.

Energy absorption - A technique in which Android takes an opponent with its hands and proceeds to drain its energy through its palms.

 

PS: This form has a limit of 5 rounds, with a time of 10 rounds to reload. The metal in your body cannot be controlled by other beings, only by the offspring (your mind acquires mental immunity). 

 

Level 101-150: Vulcan's son receives an upgrade on his android system, managing to move at a speed of 1800 km / h, becoming even more powerful. Having the body parts modified to a superior material, compared to styrene iron.

 

Additional powers:

Absorption - Android has two absorption methods, both using your hand: it can absorb the energy of other beings to gain all the strength of the person. In the second absorption method, Vulcan's son just touches his opponent (for 5 seconds) and the whole essence of being will be sucked into the offspring. In doing so, she will have the same powers as the one he absorbed (for 5 rounds). 

 Meteor Self-Destruct - The offspring creates a huge meteor made of mundane metals (of various types) and redirects it to the opponent.

Unforgiven! - When Vulcan's son uses this technique, he inflates like a giant balloon and starts a 10-second countdown that, when he finishes, causes it to explode with enough power to swallow an entire planet. Once activated, this technique cannot be interrupted, even by itself or by attacks (less blackouts).

EX Regeneration - Allows you to rewrite the external parts of the android body using a white ray that is projected from the tip of the index finger allowing it to regenerate (less internal damage).

Telekinesis - The ability to use the mind to move objects without physical contact and that is not so heavy.

Eye Laser -The same can fire beams of energy from your eyes, they are able to penetrate extremely dense metals and less than vibranium.

 

PS: This form has a limit of 5 rounds, with a reload time of 10 turns. Powers that involve the interior of the offspring do not work, because she is immune to these. 

 

Level 151-200: Now its shape is shaped, making the offspring an immense robotic fortress. It is transformed into a huge castle composed of various technologies (created by humans) having weapons with destructive capacities superior to styrene iron. The castle's resistance is similar to divine iron. The offspring can control all the functions of the castle as if it were an AI and can even house their companions. Within the castle, the offspring is capable of creating 100 robots (per round) highly armed with weapons similar to those of the castle, with their bodies composed purely of vibranium. They have random appearances. It sends and receives information through telepathy with each robot (it will not be overloaded, as your mind will process the information like a central computer). 

 

General: All robots have a resistance compared to vibranium and can move at lightning speed.

 

Robot 1 -

It can release a burst of concentrated energy from your eyes.

You can travel long distances by extending your arms.

He looks at opponents and analyzes their strengths and movements.

It has the ability to fly.

 

Robot 2 - 

Body manipulation - It is able to manipulate its body to attack and avoid attacks. He is also able to assume three separate forms, manipulating his body.

Submission - The robot can transform into its semi-liquid form to surround the opponent and immobilize its movements.

Formless - The formless state of the robot, in that state it can become intangible.

Muscular form - In this form, Robot 3 is a powerful fighter and is much larger than in its standard form.

Slim form - The slender form of Robot 3, in this form, it is fast enough to pass by others without being noticed.

Tiny Form - It has a tiny shape where it is small enough to fit in a person's hand.

 

PS: This form can be undone or not according to the character's wishes. Every damage that the castle suffers the offspring will suffer, if the offspring is destroyed it will be killed (the people inside will remain alive. After the character's death, it will return to its human form). The castle can occupy the size of even an island.

 

Level 201-250: It is the final form of Vulcan's son, his body increases in size, becoming incredibly tall (up to 828 meters in height), he can also decrease his size, staying in a size compared to that of a bacterium.

 

Additional powers:

Illusion Smash - Is able to open a dimensional portal close to himself and close to his opponent so that he can punch them from a great distance.

Divine Resistance - Has a divine resistance, being able to receive almost any type of power and leave almost without any type of injury.

Sonar System - Through its antennas, it is able to skillfully locate all beings on the planet or dimension wherever it is.

Solar - It stores an enormous amount of energy in its hands in the form of a giant black sphere that has enough power to destroy the entire solar system. 

 

PS: The transformation lasts 5 rounds, with a recharge time of 10 rounds. Any technological form (even of divine origin) that is close to the offspring (within a radius of an entire continent) will become manipulable for the offspring (less specific ones such as angelic, demonic, primordial, supreme, etc.).


 

Pyrokinesis

 

The demigod can create, shape and control Blue Fire, which have this hue due to its intense temperature. Unlike normal fire, blue is much more intense and hot.

 

Levels 1-10: Vulcan's children are able to control the Blue Flames on a small scale, being able to create constructs through them (fireballs being the most common) and throw them at opponents, being able to fire small bursts of fire at their opponent.

 

Levels 11-25: Vulcan's children are more experienced in the use of blue flames, they use their healing properties to regenerate themselves, generating a blanket of fire in their bodies. Control becomes medium scale.

 

Levels 26-35: Vulcan's children are now able to make projections through these flames (which can create swords, shields, etc.), this ability develops further and can generate destructive and long-range beams of fire. Control is now on a large scale.

 

Levels 36-50: The skill becomes even more developed, now being able to absorb or even extinguish different types of fire around it, being able to transmute them to blue fire and use them normally (If the flames are from another demigod, only will work if your level is higher). The demigod is able to project these flames through his mouth now and can spit them out like a dragon. Your control becomes on a perfect scale.

 

Levels 36-50: Becoming a good manipulator of these flames. Now you can use the blue flames as liquid fire (similar to larvae) for some time (5 rounds in a row) spending a lot of energy.

 

Levels 51-99: At this level, Vulcan's son already obtains almost perfect mastery over these flames, and in addition to manipulating them without expending a lot of energy, he can also create beings through them. The demigod is able to summon bluish-colored beings to fight on his behalf.

 

Levels 100-150: Your control now expands and you can manipulate the blue flames even being able to choose the shape, size, intensity, density, temperature easily requiring little energy, and you can even manipulate the flames of other pyrokinetic users, turning them into your flames and use them freely in total mastery (your level needs to be higher). At this level it becomes immune to blue flames and extremely resistant to other types of flames. Its control becomes global.

 

 

Magmokinesis

 

Level 1-10: It is the ability to manipulate the earth in its malleable state, at this level it is possible to melt small portions of earth like a cubic meter, generating lava, and to control with a little difficulty. At this stage, the temperature of the lava is still low, only 300 ° C, which makes the material not very malleable. However, you can feel sources of melted earth 10 km away, allowing you to control it independently of the temperature.

 

Ps: When in contact with an active volcano, the control over the lava of the demigod will be twice as strong.

 

Level 11-25: Now you have the ability to extend the control, making the material more malleable and making more precise movements in addition to generating up to 3 cubic meters from the ground. In addition, the demigod already manages to partially transform his legs and arms to launch himself into the sky as a rocket, or to launch bursts of pure magma at opponents, reaching 500 ° degrees celsius. Your control becomes average.

 

Level 26-35: Knowledge and physical and kinetic capacities now become greater, allowing the user to create large formations with lava like waves and river courses, the temperature can easily reach 1000 ° C and feel volcanic sources at 1000 km. The demigod can merge with the lava, causing his skin and all organic matter to be replaced by molten rock, so he can launch jets of lava through his hands, and can create lava on any type of soil, mimicking completely in lava at this stage of power. Your control becomes high.

 

Level 36-50: They have perfect control over the lava, the temperature reaches an incredible 3000 ° C. With the fusion, the user will be even bigger reaching 4 meters in height and acquiring volcanic characteristics where he can launch and generate the lava of his own body, this can also be seen as an armor in his body, because the lava when it is cooled becomes a tough black rock. It can also create, model and manipulate magma with radioactive properties.

 

Level 51-99: At this level the Vulcan son can cause an area the size of a city to turn into pure magma, at 6000 ° C, while Vulcan's son can absorb all of this by turning it into a mini magma copy of his father, manipulating, molding and creating Magma as he wants, being 50 meters high in this form.

 

Level 100-150: Now at this level the Vulcan son simply has global control of his magma ability, managing to make the area of ​​an entire country become pure magma, with 10000 ° C, making him become a being totally giant, staying in the orbit of the planet with its absurd size.


 

Divine statues

 

The demigod is capable of sculpting statues of various deities, these statues have some abilities which can help offspring both offensively and defensively.

 

Level 1-20: Hercules: The statue of Hercules has a strength capable of devastating a village and the resistance of the diamond, which allows it to receive countless physical blows to its body. 

 

Level 21-40: Bacchus: The statue of Dionysus is able to control the minds of his opponents, making them lazier, more partying, more sad, happy, depressed, etc. Using this ability, you can make your opponents lose the focus of the battle.

 

Level 41-60: Ceres: Your statue has the ability to control and create plants, being able to increase or decrease their sizes, having the ability to make food, places and feelings change, getting more life, reliving plants, making chaotic places more alive, changing feelings making them positive and not negative.

 

Level 61-80: Minerva: Your statue has the ability to predict what your opponents will do each round (through the exchange of glances), thus being able to create a scene before the movement is made or during the opponent's movement.

 

Level 81-100: Mars: Your statue has the capacity to increase its capacities 10x more, being able to acquire a force capable of deforming and devastating entire cities, being able to have extremely sharp senses and a speed of 1000 km / h.

 

Level 101-120: Your statue allows the brightness of the sun to increase (even if it is night, it will become day), the statue will be able to increase or decrease the brightness of the sun where it is, causing great effects, even the extinction of a planet or solar radiation and among other effects

 

Level 121-140: Diana: Your statue has the ability to always hit what the offspring wants, be it a wall, or even an enemy and others. Abilities that make her miss while this statue is present will be flawed.

 

Level 141-160: Mercury: The statue has the ability to run, perceive and think at speeds similar to lightning, and can fight against extremely fast opponents.


 

Epidermal Mimicry

 

Vulcan's offspring is capable of absorbing any form of solid matter or energy through physical contact (the offspring has the same durability / resistance as matter or absorbed energy). It may even undergo partial metamorphosis. 

 

Level 1-10: It takes 6 seconds for the absorption to take place.

 

Level 11-25: It takes 5 seconds for the absorption to take place.

 

Level 26-35: It takes 4 seconds for the absorption to take place.

 

Level 36-50: It takes 3 seconds for the absorption to take place.

 

Level 51-99: It takes 2 seconds for the absorption to take place.

 

Level 100-150: It takes 1 second for absorption to take place.

 

Level 151-200: The metamorphosis takes place instantly after contact.


 

Nanites Manipulation

 

Vulcano gave his children the ability to create micro robots called Nanites, being able to program the nanites to build, destroy and cover themselves with metal. 

 

Level 30: They can produce an almost indestructible and very agile cybernetic armor, made of sentient nano-bytes, to cover your body. It also increases the user's physical attributes to levels greater than that of an ordinary human. The nanites present in the user's bloodstream can also have the effect of regenerating the user's injuries at an accelerated rate, allowing them to recover from injuries that could normally lead to the death of a human. This power is capable of updating vehicles or taking on electrical objects through the use of nanotechnology. When in use to update vehicles, cables will come out of your arm; the more cables, the faster the update. The user can fire a cylindrical bullet that releases nanites to replace the object's electrical programming. It basically manipulates nanotechnology on a divine scale,


 

T-1000

 

Level 35: An advanced prototype. Vulcan's offspring is able to mimic its body in an autonomous form made purely of liquid metal, being able to deform and alter its own appearance in various types of constructs (from weapons, people, liquid puddles, animals, etc.) . This version has a resistance similar to vibranium, in addition to being immune to psychic abilities (mainly mental control) and physical blows, managing to regenerate them. If your body is mutilated or shattered, it will be able to regenerate itself, with the parts of your body acting independently (recovering, creating more liquid metal in the parts that were removed, generating clones). The offspring choose whether the parts that were separated will return to themselves or whether they will regenerate themselves.


 

Cybernetic Form

 

Reaching the peak of their divine powers, Vulcan's offspring acquired a transformation that increased their abilities many times over. His body acquires robotic properties that mix in his flesh, giving rise to a new material as resistant as divine iron, in addition to being uncontrollable by third parties, nullifying any form of kinesis against the body of the offspring. He becomes a more threatening, emotionally distant being with a personality type he calls "insensitive". His body is covered in a mechanical battle suit, with his palms capable of launching fireballs and spheres of energy. A pair of mechanical wings appear on its back, giving it a speed of 210,000 km / h.

 

In this form, it acquires magnetokinesis on an absolute scale, as well as pyrokinesis and a control on electricity on a perfect scale. Magical attacks cease to work against Vulcan's offspring, and Vulcan gains the ability to counter spells. You can change your basic physique, being able to adjust your body parts to meet certain needs.

 

Level 180-200: The form lasts two rounds.

 

Level 201-220: The form lasts three rounds.

 

Level 221-240: The form lasts four rounds.

 

Level 241-260: The form lasts five rounds.

 

Note: Can be used three times per event.

CLAIM GIFTS

Blessed Hammer

With a triple and light blade, however sharp, the handle covered with brown leather, when launched catches fire by turning a sphere, the end of the handle to a string that allows the hammer to be pulled back, leaving only the sphere


Forging Kit

An executive briefcase, contains a button, when it is pressed, the briefcase opens, and shows a hammer, and several bars of items for forging, necessary to create a new weapon

Extremix

Very sharp double-edged ax of adamantium with the end of its rubberized handle, at the command it becomes a Swiss Army knife

Dualpact

Pair of retractable tonfas made of vibranium, each of which has an opening at one of its ends and through which fire can be fired. On command they become two indestructible black leather gloves with exposed fingers

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